G2A Fights Back, Petition - briefly
(hx) 04:36 PM CEST - Jul,06 2019
- Post a comment / read (1) A post on the G2A Website responds to the recent news of developers saying they'd prefer gamers pirate their games over buying keys through G2A's marketplace. G2A offers a lengthy defense of their practices, claiming their business is based on the same principles as other digital storefronts while telling their side of the story about where they get their game keys.
Let's lay all cards on the table. We will pay developers 10 times the
money they lost on chargebacks after their illegally obtained keys were
sold on G2A. The idea is simple: developers just need to prove such a
thing actually happened on their stores.
To assure honesty and transparency, we will ask a reputable and
independent auditing company to make an unbiased examination of both
sides – the developer's store and G2A Marketplace. The cost of the
first three audits is on us, every next one will be split 50/50.
The auditing company will check if any game keys sold on G2A were
obtained using stolen credit cards on a developer's store compliant
with card scheme rules from Visa and Master Card/payment provider
rules. If so, G2A guarantees it'll pay all the money the developer lost
on chargebacks… multiplied by 10.
We want this process to be transparent, so we will publicly report
every step of the procedure. Meaning, you will get information such as
who came forward, and what the verdict was, all of which will be
published for everyone to see.
If you're a developer willing to cooperate, contact the G2A Direct team
***
And now onto some other Twitter-related issues that have popped up in
the last few days.
For the sake of your time, here's a TL;DR version:
- G2A is a marketplace that's all about making the prices for gamers as
low as possible.
- G2A's business model is the same as any other big, global
marketplaces' like Amazon or eBay, with all its ups and downs. And just
like them, we always try to maximize the ups and minimize the downs.
Not only because of the law, but also because the customers require
certain standards, and because the competition would beat us if we
stayed behind.
- Out of all marketplaces, G2A offers the best benefits for copyright
owners – G2A Direct. Nobody else gives developers a percentage cut of
all sales on their games sold by someone else.
- G2A, like most online businesses, uses automated marketing, so every
product available on the marketplace can be shown based on what the
user is interested in.
- If any developer suspects there are keys on the marketplace that
shouldn't be there, there's a quick and easy way to report it. All it
takes is to contact us. If any key was illegally obtained, we'll remove
it, block the seller and provide their personal data to the proper
authorities.
- We are and always were open for discussion, but a real one, not empty
accusations and catchy slogans.
Game publishing company No More Robots, headed by Mike Rose, has recently come into a feud with the infamous game reseller G2A, and Rose hasn't been mincing words about the situation at hand. The latest update is that G2A responded to his previous callout with lies, according to Rose.
"Why on earth would any developer want their game sold officially alongside a grey market," he asked in a recent Twitter thread. The bottom line of his explanation is that "G2A do not care about the people who make games, no matter what spin they keep frothing out. Do not fall for it. Plenty of devs have tried to reason with them, but they are not to be reasoned with."
In related news, Mike Rose has now created a petition for G2A to stop selling indie games, because G2A claims indies make up no more than 8% of their sales.
Well, there's a difference between illegal and immoral. G2A provides a place for game codes that were purchased with stolen credit cards to be used as a fence and they know it and accept it as part of their business model. Besides G2A is in Hong Kong :-) |