played through the PC build of the game and the controls were a little less responsive than the console versions I've seen. In particular, the command orders didn't translate well to the keyboard. Fortunately, the dev team seems hellbent on making sure that when the final game is released, the simplified controls are as easy to use on a keyboard as they are on a four-button console gamepad. A good place to start would be using more of the keyboard to issue commands, rather than just relying on three keys for everything in a direct port of the console command scheme. On the other hand, moving and aiming with a mouse is a snap, and might make the PC version easier and more fun than its console counterparts.