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 Gameguru Mania News - Dec,21 2006 -  
Forbes looks at increasing game prices - briefly
(hx) 04:49 PM CET - Dec,21 2006 - Post a comment / read (3)
The latest games for the Xbox 360 and PlayStation 3 are now launching at a hefty $59.99. The chaps at Forbes decided to investigate the matter, and they've put together an article that takes a look at why next-gen game prices are so high. Interestingly, the charts say only 45% of the game price actually goes toward designing and programming the game itself. The remaining 55% is split between the console maker - both Sony and Microsoft sell their consoles at a loss and recoup their losses on game sales - as well as retailers, marketers, and other miscellaneous costs.
For the companies that do put next-generation titles out early, making a profit is tough. Namco Bandai president Takeo Takasu said his company needs to sell at least 500,000 copies of each PlayStation 3 game it creates to make a profit. Analysts predict that some other publishers will need to clear 1 million units to get in the black--and start making about $1 per game sold.

The remaining $59 per game goes into many hands. The biggest portion--nearly 45%--goes toward simply programming and designing the game itself. Then the console maker, retailer and marketers each get a cut. Add in manufacturing and management costs, and depending on the type of game, a license fee. Some gamemakers also have to pay a distributor to help get their titles in stores.

There is considerable flex to those costs. Licensing fees for companies attempting to promote home-grown intellectual property--games without Spider-Man, for instance, or NFL teams--may drop down to zero. On the other hand, games that have familiar franchises often have lower marketing costs--no need to explain to most gamers what Halo is. Game publishers who survive the first couple years of the console swap-out may do awfully well. In 2011 alone, videogame industry revenue will reach $44 billion, according to DFC Intelligence analyst David Cole. That's up from $29 billion last year.

In the meantime, publishers are sniffing around for new profit streams, such as in-game advertising. Ads inside games can bump up the profit margin about $3 per unit, according to Jonathan Epstein, chief executive of in-game ad agency Double Fusion, which has inked deals with game makers like Take-Two and THQ. Other cash-generating businesses on the horizon for publishers include subscription fees and micro-transactions for small pieces of game content sold over online channels like Xbox Live and PlayStation Network.
last 10 comments:
Sabot(05:30 PM CET - Dec,21 2006 )
It's a blatant rip-off!
If the consoles outsell PC games -which they do, then why are PC game prices way,way cheaper than the SAME title on an XBox or PS2 IN THE SAME SHOP or online.

All this utter garbage about 'We must selll XXXX amount of units to break even for consoles' YET on the PC it retails the same price as all PC games YET will NEVER,EVER sell XXXX amount of units to pay for the CEO shoes!!

As i've already said; i can save £20-25 PER game over a console price. Don't give me the bullshit that 'A PC costs more than a console' excuse!
With what i save in a mere handfull of games (at console prices) i've bought my next upgrade hands down.
The console owner is tied down to that product for as long as he owns it, if he/she wants a particular game ie Halo for eg, then they then have to go buy an XBox (if they own a PS2)and so the license ball rolls on! :lol:

M$/Sony must cream a fortune off of console punters with their 'exclusive' licensing. With the PC you can go buy those titles out on console in bargain bins for less than quarter the full price.
Mugs game.....

djRom(06:31 PM CET - Dec,21 2006 )
Sounds like Game Companies are going to the school of Oil Companies. rofl

Or maybe vice versa?

xxxx(04:03 PM CET - Dec,22 2006 )
Games always go on sale. If you want to be able to run to your boyfriends just to say I got it I got it.. well good for you! I and many other smarter people never pay full price like for my existing PS2. I even pick em up second hand typically a few weeks after they are released. I'm not so much in a rush to HAVE TO HAVE the latest the day its on shelves. Really the same goes for PC but I do tend to always get amazing prices for PC games anyhow.

Everyone is trying to maximize their profits. I think now, convenience stores and gas stations actually get together and solidify a price for smokes. They take advantage of price hikes by the government and they all decide on the base price. It's all business or price fixing. nVidia and ATI have been doing it for a long time. Only thing is is the PC community is so F'ing stupid they run out and pay whatever price just so they too can impress their boyfriends.

It happens because PEOPLE LET IT HAPPEN. Don't like prices of the console games? DON'T BUY IT FFS. That will send a message. There are too many idiots out there and companies know that for X amount of dollars they know suckers will still jump on it.

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