Gameguru Mania Updated:10:26 AM CEST Sep,21
66 lottery login

91 club

okwin

bdg game

55 club

Playbonus.ca
CONTACT
Please e-mail us if you have news.

(c) 1998-2025 Gameguru Mania
Privacy Policy statement
SEARCH:
 Gameguru Mania News - Feb,14 2012 -  
Far Cry 3 Details: Open World, Stealth, Ambushes - briefly
(hx) 09:34 AM CET - Feb,14 2012 - Post a comment / read (3)
A surplus of Far Cry 3 details has been shared by Gaming Everything, originating from the latest edition of Edge Magazine, which details the protagonist, game mechanics, and the title's open ended mission structure. Far Cry 3 has a suggested release for the Xbox 360, PlayStation 3, and PC sometime in March.
- When you pause Far Cry 3, you'll see regular menu options
- There is also "a blobby, butterfly-winged shadow of a Rorschach ink blot fill the screen, with peeks of lush foliage visible between splotches of darkness"
- Open-ended combat
- Plan bouts with enemies well before you face off
- You may decide to charge in for a frontal attack, hang back and snipe enemies from a distance, or place C4 on the side of a jeep and send it to an enemy encampment
- Freedom is tied to the story
- Unlike Far Cry 2¡äs "hard-edged political cynicism", Far Cry 3 is "a focus on the personal, charting one man's spiral into violence, and quite possibly madness, on an archipelago where everyone else seems to have a head start"
- One mission is "a hallucinatory push through an island's underground caves"
- In this mission, protagonist Jason Brody is injured and is searching for a doctor
- Brody heads up a slope and encounters a wooden house; Dr. Earnhardt is inside
- The doctor quickly administers an injection; he's also "rambling to himself in a jittery, dreamy fashion"
- Earnhardt asks Brody to gather some mushrooms from a cave system nearby
- No shooting in this mission
- Platforming/exploration instead
- "Brody makes running jumps over precarious drops which can only be accessed through an underwater tunnel at the bottom of a cliff"
- There are crumbling handholds
- Things become unpredictable as you head into the caves' depths
- "Colors begin to saturate before changing hue entirely. Perspective becomes unreliable, and objects that appear within reach one moment suddenly shrink from view."
- Brody looks at his hands that are "leaving ephemeral trails as they move through the air"
- Cave appears to be reshaping: walls become floors when he tries to climb them, plants pop up randomly
- Eventually Brody locates the mushrooms; setting has become night
- "Far Cry 3 isn't going to be quite this psychedelic, but the scene clearly demonstrates the preoccupation with mental states that runs throughout the game"
- Dr Earnhardt is crazy while the island's enemies are unstable as well
- Brody is beginning to lose his grip
- Although Brody was your typical guy on holiday with friends/his girlfriend, he is now thrown into a situation "that threatens to send him off rails"
- Players will have to contend with native fauna and domesticated animals
- Dev. team wanted the game "to be emotional and raw"
- Insanity was a word that came up often in early meetings
- Producer Dan Hay: "When we really felt like we captured it was when we got Vaas. That's when the word ¡®insanity' crystallized for us"
- There are numerous villains in addition to Vaas
- Vaas is "a sociopath, and very nearly a psychopath"
- You'll hear Dr. Earnhardt muttering about him
- Guards seem to hint at a respect that's built on fear
- Vaas's voice actor, Michael Mando, had auditioned for the role of a more typical villain who was six-foot-six, 300 pounds, stoic/series, and unemotional
- Mando's audition was completely opposite of what the team was looking for, and didn't land the job
- Even so, Mando's agent called him three weeks later and told him that Ubisoft was willing to make a character based on the audition he did because they liked it so much
- "There are hints that Vaas will be more than just a two-dimensional threat"
- Ubisoft doesn't think of Vaas as a sociopath/villain; he has a lot of pain, and "everything's just an extension of that"
- Not clear if Vaas is the one holding Brody's loved ones captive
- Next part of the demo involves Brody being sent in to interfere with Vaas' communications
- He has to shut down Medusa, the radio tower of a beached cargo ship
- "It's a set-piece designed to show off the fact that, despite Far Cry 3¡äs madness theme, the game is still, in Hay's words, ¡®a shooter first'"
- Brody begins in the ocean, heads toward the beach, and quietly takes out a knife from a guard's back pocket
- He stabs him with the knife and follows this process for another guard
- With a third guard, he throws the knife into his skull (seen in the E3 demo)
- Since he's fairly close to the boat, Brody takes out binoculars so he can assess the situation
- Ubisoft is making the game with a "360 degree" design approach
- Each scenario will contain "stealthy, action-focused and creative approaches"
- "The sand is strewn with cover for those who wan an open-air gunfight, while stealthier players can hide within the exposed hold of another beached vessel as they move towards their goal"
- Reinforcements arrive in hovercraft on the beach
- There was one tester who found a hang-glider and approached the radio tower this way, which allowed him to avoid battle
- Another mission has Brody looking for a friend; he has to invade a ship
- More linear environment shown with fewer options, though it lets players experience "an ear-splitting shotgun at close quarters"
- Brody opens the hold doors, causing an explosive booby trap to flood the ship
- "His struggle to escape is the kind of scripted setpiece that makes up the entirety of games such as Call of Duty, and is more than a little reminiscent of a chapter of Uncharted 3¡å
- Hay: "It wasn't like we set out to make it on an island, but we wanted it to be a lawless frontier, we wanted it to be beautiful, all that stuff. The more we talked about it, and the kinds of experiences we wanted to have, the more we wanted the feeling of isolation."
- Game designer Andrea Zanni: "We have land animals and sea animals. They'll be there as threats, they'll be there for you to utilize ¨C you can go out into the jungle and go hunting, which is all part of Jason growing and surviving on the island. If you go deep into the jungle, you're going to have some encounters that may not be so pleasant. So they're a part of the ecology of the island, and really making the island this savage place for the player."
- You'll see a lizard during the cave mission
- There are sharks circling floating bodies after there is an explosion in the ship mission
- Hints from the team that there is a dark history to the archipelago
- Open-world designer Jamie Keen: "It's about making sure that the player is constantly feeling enabled by what you can do in the world and enabled by the world itself. You feel like the world' inviting you to make you feel like you constantly want to move through it, constantly want to know more about what's going on there. Recently, we put a mineshaft just on the way down to a lighthouse. And players heading to the lighthouse see it, and everyone just goes, ¡®Oh look, a mineshaft!' and they have to explore. We want to constantly surprise people [with] how much they're going to find when they do go exploring and follow their nose."
- No weapon degradation
last 10 comments:
tride(08:47 PM CET - Feb,14 2012 )
quote:
- When you pause Far Cry 3, you'll see regular menu options
- Earnhardt asks Brody to gather some mushrooms from a cave system nearby
- You'll see a lizard during the cave mission... and so on, and so on



I'M SOLD!!! :lol: :lol: :lol:

Csimbi(03:46 AM CET - Feb,17 2012 )
Let's hope it does comes out on disk, too.

Baconnaise(05:59 PM CET - Feb,17 2012 )
I might try it out but my bar is set LOW.

All comments
 Add your comment (free registration required)


Related news:
Lost Soul Aside details PS5 Pro enhancements - console (Aug 30 2025)
Starsand Island details romance and friendship system - briefly (Jun 24 2025)
First PS6, Xbox Next Details Analyzed - console (Jun 19 2025)
Donkey Kong Bananza Direct details story, abilities, transformations, co-op play - console (Jun 19 2025)
GTA 6: Additional Details Not In The Trailer - briefly (May 10 2025)
Mario Kart World Direct details - console (Apr 18 2025)
Digimon Story: Time Stranger details story, world, characters - preview (Mar 21 2025)
WWE 2K25 details PS5 and Xbox Series-exclusive multiplayer experience ‘The Island’ - briefly (Feb 14 2025)
Venus Vacation PRISM: DEAD OR ALIVE Xtreme details minigames - briefly (Dec 21 2024)
Like a Dragon: Pirate Yakuza in Hawaii details Minato Girls, substories, and minigames - preview (Dec 13 2024)
Venus Vacation PRISM: DEAD OR ALIVE Xtreme details - preview (Nov 17 2024)
Alan Wake II details PS5 Pro enhancements - briefly (Oct 22 2024)
Warhammer 40,000: Space Marine II details post-launch content plans - briefly (Oct 16 2024)
Intel ditches Hyper-Threading! - Core Ultra Details! - tech (Oct 11 2024)
Dynasty Warriors: Origins details - movie (Jul 26 2024)
Dragon Quest III HD-2D Remake details - briefly (Jul 11 2024)
Necrophosis Announced - First details - briefly (May 08 2024)
DEMIS RE:BORN - G-Star 2023 details, trailer - movie (Nov 17 2023)
RF ONLINE NEXT - G-Star 2023 details - movie (Nov 16 2023)
The Seven Deadly Sins: Origin - G-Star 2023 details - briefly (Nov 16 2023)
Night Slashers: Remake - first details - briefly (Oct 31 2023)
Air Twister details extra modes - briefly (Oct 20 2023)
AMD Finally Targets Nvidia? RX 7800 XT & RX 7700 XT Details - tech (Aug 26 2023)
Exoprimal details post-launch roadmap - briefly (Jul 11 2023)
Baldur's Gate III details Dark Urge - movie (Jul 08 2023)
Like a Dragon Gaiden: The Man Who Erased His Name details story, cast, combat - briefly (Jun 17 2023)
Fatal Frame: Mask of the Lunar Eclipse - details setting, characters - briefly (Dec 13 2022)
WRC Generations details 'Leagues' mode - briefly (Nov 01 2022)
Dead Space Remake Details - briefly (Oct 02 2022)
Sonic Frontiers details Cyber Space areas - briefly (Jun 28 2022)
AMD Onslaught vs. Intel: Zen 4, Zen 5, & Threadripper Details - tech (Jun 12 2022)
Saints Row Reboot Gets More Details - preview (May 23 2022)
Diablo IV quarterly update details - gameguru review (Mar 29 2022)
Tiny Tina's Wonderlands details Season Pass - briefly (Mar 10 2022)
GTA V / GTA Online details new features - console (Mar 04 2022)
Horizon Forbidden West - details, gameplay - briefly (Dec 16 2021)
Atelier Sophie 2: The Alchemist of the Mysterious Dream details - briefly (Nov 16 2021)
Grand Theft Auto: The Trilogy - The Definitive Edition details - gameguru review (Nov 11 2021)
Bethesda is Sharing New Starfield Details! - briefly (Aug 28 2021)
Intel discloses details on its first discrete gaming series - tech (Aug 19 2021)
Microsoft details the features being removed in Windows 11 - tech (Jun 25 2021)
Deathloop's Game Director shares new details - briefly (Mar 13 2021)
Fantasian - first details - console (Mar 03 2021)
Outriders details February 25-due demo - demo (Feb 24 2021)
Cyberpunk 2077 multiplayer details leaked - briefly (Jan 11 2021)
Cyberpunk 2077 Alleged Leak Details Cut Content, DLC - briefly (Jan 06 2021)
Cyberpunk 2077 PS4 details - console (Nov 17 2020)
Baldur's Gate III Early Access details races - briefly (Oct 03 2020)
NVIDIA officially announces and details DLSS 2.1 - tech (Sep 03 2020)
Marvel's Avengers - high-level content details - briefly (Sep 02 2020)

related cheats/trainer:

no results found


 External links