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Gameguru Mania News - Mar,06 2002
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Falcone: Into The Maelstrom Interview
- interview
(hx) 02:07 PM CET - Mar,06 2002 -
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HomeLAN
chats with Virgin Interactive's Graeme Monk as he talks about their upcoming FPS-space combat combo game Falcone: Into The Maelstrom. Here is a snip:
HomeLAN:
What types of ships will be used by the player in Maelstrom and what types of missions will be put into the space flight portions of the game?
Graeme Monk:
Initially the player starts off with the one ship. It's very basic and works on the assumption that all tech within the pirate galaxy is relatively limited. Using the limitation of technology allows for dogfights and skilful flying - losing a tail can be achieved either by good piloting skills or flying through narrow gaps within the larger capital ships. During the game it is possible to capture a Legion Prototype fighter. This is a quicker ship with better armaments and greater maneuverability. There are no space missions per se as each mission is tied in to the overall objectives, but you will be required to remove radar dishes, gun emplacements, capital ships and fighters as part of those objectives.
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