F.E.A.R. patch, servers & SDK v1.05 - patch
(hx) 08:09 PM CEST - May,25 2006
- Post a comment Sierra has released
a new patch (->get v1.07) for
F.E.A.R., bringing
the sci-fi first-person shooter by Monolith Productions to version 1.05. This
update adds two multiplayer modes, called Control and Capture All, and as usual
it's accompanied by the corresponding
Win32
(148.3MB) and
Linux (140.9MB) dedicated servers and an updated
SDK (611.5MB). Another mirrors:
3DGamers,
FileFront,
StrategyInformer,
VGPro(full patch) and
WP.
Control mode:
Two teams compete for three Control Points. Teams earn points for each Control Point they hold. To win, one team must reach the score limit before their opposition or have the highest score when the time limit expires.
Capture All mode:
Two teams compete for five Control Points. Team points are earned for neutralizing or capturing a Control Point as well as killing enemy players. To win, one team must capture all five Control Points, reach the score limit before the opposing team does, or have the highest score when the time limit expires.
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