HomeLAN - What can we expect to see in terms of new monsters and how will combat with them change for EverQuest II? Chris Cao - EverQuest II uses an encounter rather than creature-based system for combat. This means that while occasionally players will run into the simple single-creature encounter, more often than not there will be a number of other variables adding to the experience. On the simplest level this will mean that groups of players will interact with groups of NPCs. The resulting behaviors, tactics and circumstantial factors that add to that encounter, however, will make for a continuously changing variety of experience.