Empire Earth II: The Art Of Supremacy Interview - interview
(hx) 01:18 PM CET - Feb,03 2006
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Gamecloud
has conducted an interview with Mad Doc's head man Dr. Ian Davis talking
about Empire Earth II: The
Art Of Supremacy, their upcoming expansion. pack. The game should be available later this month.
Gamecloud - What other gameplay additions and improvements will the Empire
Earth II expansion have?
Dr. Ian Davis - We've pushed the gameplay further with The Art of
Supremacy. There are Native Tribes (groups of people who live in the game world
who you'll come across as you explore the map). Unlike computer players, Native
Tribes are not players trying to build an empire -- they're just part of the
world, going about their business and living their lives. You can trade with,
assimilate (i.e. ally with) and fight Native Tribes as you see fit. Both trading
and assimilating provide you with benefits.
New game types add to the mix as well, like "Element of Persistance" (when one
side beats the opposing side on a map, the victorious player or team gets to
bring any Leaders and Heroes they earned with them to the next map). Each side
gets to choose new starting troops from the Reinforcements Screen before
continuing on to the next battle, all players' Epoch and Tech Tree progress is
transferred to the next map, and the war resumes.
We've had some fun with Hotspots as well. Similar to a normal Hotspots game, in
Territory Hotspots a number of territories on the map are considered vital.
Unlike normal Hotspots, all Territory Hotspots are revealed as soon as the game
starts. You gain control of a territory in the normal fashion of building a City
Center, and a fortress when required, in the territory. To win the game, a
player or team must control a simple majority of all the Territory Hotspots for
a set amount of time (a countdown clock will appear to indicate how long the
player or team must hold the Territory Hotspots to win).
New features and upgrades allow a totally new level of customization and
strategy as well: Empire Earth II: The Art of Supremacy lets you create your own
custom civilization and lead it to glory. First, choose which Region you want
your civilization to belong to (African, Meso American, European or Asian). Then
select the two civilization attributes you want your civilization to have from
the dropdown lists. Choose the unique units you want to use for each set of
epochs; and which technologies you want to have automatically researched for
your civilization when you start a game beyond Epoch 1. You can also create a
list of city and territory names to use for your civilization by typing a name
in the text box, I prefer "Mad Doctor I-Land!" We've got more we've done to make
this one a fun ride, you get the idea...
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