Battlefield 3's launch was plagued with online issues, blocking gamers from going online with the popular multiplayer shooter, booting others and causing wide-spread server issues. But in an interview this morning with Kotaku, Electronic Arts says that after shipping 10 million copies of the game and having more than 2.2 million players log in to play, they think most of the online problems are behind them now. "We are happy to report that PS3 and PC players experienced server stability all weekend, and Xbox 360 servers are at 95 percent and climbing," an Electronic Arts spokesperson said in response to Kotaku's emailed questions. "There were a number of different factors that impacted server connectivity across the platforms. Regardless of the cause or platform, our Online teams are standing by to identify the issues and addressed them as they arise. We will not rest until we're at 100 percent." The PC version of the game ran into issues with its use of Punkbuster anti-cheat software, a problem that EA tells Kotaku has since been fixed. "Punkbuster is not new to EA games, nor is it limited to PC titles," the spokesperson wrote. "We are always evaluating technology partners in order to deliver the best possible consumer experience, but Punkbuster provides the a great balance between effectiveness and user friendliness."