Gamecloud - While Steam was around before Half-Life 2 was released, that game most likely tested Steam's viabilty when it was launched last November. Overall is Valve pleased with the way Steam has handled the load? Doug Lombardi - Absolutely. In addition to allowing us sell our games, it enabled the prevention of the "zero day" piracy problems other major releases incurred between gold and their launch days last year. It's also allowed us to serve several updates directly to our customers since launch - including the delivery of new games such as Half-Life 2:Deathmatch and soon Lost Coast - and aided in our anti-cheat efforts.