Divinity 2 - Ego Draconis Announced - briefly
(hx) 11:30 PM CEST - Aug,08 2008
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Larian Studios and German publisher dtp entertainment sent out a press
release officially announcing the development of
Divinity 2 - Ego Draconis
(PC, Xbox 360), the sequel to the 2002 RPG Divine Divinity. The game will be
released during the second quarter of 2009.
In Divinity 2 - Ego Draconis, players find themselves once again in Rivellon, a
timeless world full of awe and magic, shattered and frightened by the
apocalyptic wars of the past. No one knows why so many people had to give their
lives. Everything seems to be over, but the peace was deceptive, for the demon
has returned and the horror once again runs its course.
Players begin as a Dragon Slayer, hunters whom travel the countryside determined
to rid their lands of Dragons. As the story of Divinity 2 - Ego Draconis
unfolds, the player will discover new abilities and possibilities as they evolve
into a legendary Dragon Lord. In addition, the player character’s abilities can
be steadily improved over the course of the game and specialised in specific
areas. The further a player quests in the world of Divinity 2 - Ego Draconis,
the more exciting the gaming experience becomes.
Over the course of the game, players will be able to find many items which have
special game-play functions; some can be combined with others to advance further
in the game. Additionally, players can use a large variety of weapons in their
struggle against a seemingly inevitable fate. An extremely varied and demanding
quest structure guarantees hours of fun and a high replay value.
The world of Divinity 2 - Ego Draconis is filled with humans and fantasy
creatures, each having special combat abilities. Players will need to use every
skill, potion and hidden trick to their strategic advantage to reclaim the lands
of Rivellon.
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