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 Gameguru Mania News - Aug,12 2007 -  
DirectX 10 Hardware Won't Work with DX10.1 - tech
(hx) 11:02 PM CEST - Aug,12 2007 - Post a comment / read (4)
The Inquirer reports that Microsoft stated at the annual Siggraph conference that DirectX 10.1, the upcoming next version of Microsoft's graphics API which is part of Vista Service Pack 1, will have new features that will not be able to be used on the current high-end PC graphics cards (GeForce 8800/Radeon 2900).
Here's the thing. DX10 hardware - such as the GeForce 8800 or the Radeon 2900 - won't work with the new 10.1 features. The 0.1 revision requires completely new hardware for support, thus royally cheesing off many gamers who paid top whack for their new hardware over the last few months on the basis of future game compatibility.

But these gamers shouldn't fret too much - 10.1 adds virtually nothing that they will care about and, more to the point, adds almost nothing that developers are likely to care about. The spec revision basically makes a number of things that are optional in DX10 compulsory under the new standard - such as 32-bit floating point filtering, as opposed to the 16-bit current. 4xAA is a compulsory standard to support in 10.1, whereas graphics vendors can pick and choose their anti-aliasing support currently.
last 10 comments:
Chode(01:00 AM CEST - Aug,13 2007 )
Any "news" from the Inquirer should be counted as automatic bullshit, especially if they can't provide a reputable source.


miglaugh(01:22 AM CEST - Aug,13 2007 )
Why would this be bullshit... it's highly likely...

They done this before.

My DX9 card can't play games like Splinter Cell Chaos Theory because of the Shader 3.0 revision that was included in DX9c or whatever it was.

This shouldn't surprise anyone..

Good news that it's mostly pointless stuff thats changed (if that part of it turns out to be true).

(01:23 AM CEST - Aug,13 2007 )
The news was posted on The Inquirer but they found it on Slashdot

http://hardware.slashdot.org/article.pl?sid=07/08/11/0524250&from=rss

JohnyDog(02:13 AM CEST - Aug,13 2007 )
miglaugh: that is little bit different - SM3.0 was major addition, and the whole reason why it was named DX9.0c is pure marketing, as microsoft wanted the DX 10.0 to be viewed as big thing and as a reason to switch to longhorn/vista. In fact, technically speaking DX9.0->9.0c was larger update than DX9c->DX10 is. That said, DX10.1 seems purely pointless ATM.

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