The majority of enemies you'll face aren't that strong (you can kill most with one shot), but the sheer quantity and open layout of the levels means you'll need more than a loaded M16 to survive. The good news here is a lot of attention has been paid to Black Hawk Down's mission design, always trying to keep the player focused in the right direction but not leading him down a linear path by the nose. Just as in real life, there are usually a number of ways to get from one side of town to the other; it's the player's job to come up with the strategy. A compass in the lower right constantly feeds waypoints to the player, so you never have to worry about veering too far off course.