First off, apologies to everyone about the lack of updates lately. As is the case for many small projects without much in the way of funding, life and side projects/jobs get in the way of production… which is to say, not much was happening for a few months. But, in the last few weeks, the team has refocused their efforts and our build is finally seeing regular updates again. Our dedication to the project restored, it kinds of brings us to an interesting dilemma – how do we keep the project going full-speed while still being able to pay for development essentials like electricity, software licenses, and beer? Let’s backup to an internal conversation from a few months ago. Some of us were keeping an eye on this newfangled Kickstarter service that was featuring more and more interesting projects all the time. While there were a few games on there, nothing was really pulling in the money needed for an RPG with a 10+ person team. We were pretty sold on the possibilities, but ultimately it came down to whether or not we thought we had the game in a state where we’d be comfortable asking people to fund our continued development. The reality of the situation was that it was not quite where it needed to be yet, so we put those plans on hold. Unfortunately, this kind of led to a period where everyone had to take on second jobs/contract work, which naturally resulted in less time being put into Dead State. And one of the worst things that can happen in a creative project is losing momentum, which is what we’ve spent the last few weeks gaining back. And in that time, there’s been kind of an explosion in the realm of crowdsourcing. There is now both an awareness and excitement over the possibilities, and some pretty big projects (way higher than our budget) getting funded through Kickstarter. I’m not so sure it’s “the future” yet and I expect Kickstarter fatigue to set in as every short-on-cash dev tries their luck at the crowdsourcing game. The last thing we want to do is look like a “me too” project trying to ride the gamer goldrush (dolla dolla bill, y’all!) – but I expect that there are going to be quite a few projects that have no such hang-ups.
Zombie Panic: Source - undead action using the Half-Life 2 engine (5035 hits) PSP Dead Pixel Checker - A series of pictures that can be loaded onto your psp to check for dead pixels of each color (1933 hits) KraiSoft Entertainment's Astrobatics - Turn your ultramodern space-fighter to deadly fighting machine with weapon upgrades, rocket turrets, bots and additional weapons. Burst through game missions packed with various modifications of enemy fighters, cruisers, mine-layers and ground cannons. Destroy asteroid plants before they produce enough defenders to stop you. (1455 hits) Dominant Species - In this 3D strategy game, you take the role of a powerful alien intelligence, a Mindlord, engaged in a constant and deadly conflict with other hives on your home world, Mur. Your struggle is over the possession of Anima, the precious substance that sustains all life in your world. (1272 hits) Ghost in the Sheet - Ghost in the Sheet is a point’n’click adventure game based upon a highly original story about a ghost who finds out that the Afterlife is not nearly as fun or relaxing as it sounds. Having met your new and rather unpleasant astral boss, you embark on an adventure to an abandoned factory with the goal of finding out what happened there. This dark and winding factory called “Sector Omega” is filled with other undead with whom you can talk and gather details as you slowly come upon the ultimate truth as to why “Sector Omega” fell into an abandoned darkness... (926 hits) Thief: Deadly Shadows - offical website (924 hits) Necrocide: The Dead Must Die - Necrocide: The Dead Must Die official site (892 hits) Sam And Max: Night Of The Raving Dead - third chapter of the second season (830 hits) CSI: Crime Scene Investigation - Deadly Intent - game based on the forensic investigation television series (792 hits) Dead Cyborg - Dead Cyborg is a freeware, donation based sci-fi adventure game for Windows, Linux and Mac. The story is about the meaning of life... and death... in a rusty post-apocalyptic metal and concrete world. If you are keen on exploring the levels of FPS (First Person Shooter) games, you like the old text adventures, or the sci-fi classics (like Lem, Dick, Bradbury etc.) - you will like this game. Dead Cyborg contains atmospheric locations, deep storyline and mind-blowing puzzles for players who’ll like to visit an elaborate, unique storyworld. (764 hits) Left 4 Dead 411 - Left 4 Dead information, news and strategy - #1 resource for everything Left 4 Dead, a multiplayer cooperative survival horror shooter. (746 hits) Din's Curse - co-op multiplayer action RPG with 141 class combinations, infinite number of dynamically generated towns, real consequences, and a dynamic, evolving world.. In Din's Curse, you will explore an extensive underground, slaying dangerous monsters, solving dynamic quests, dodging deadly traps, and in your spare time, plundering loot. The game features 141 class combinations and journey to an infinite number of dynamically generated towns with vastly different problems. (743 hits) Dead Island: Riptide - RPG sequel (736 hits) Command & Crysis: The Dead 6 - official website (700 hits) Trapped Dead - mature Zombie survival scenario inspired by the successful Horror movies of the early 80s (621 hits)