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 Gameguru Mania News - Aug,19 2006 -  
Day of Defeat: Source Updates - briefly
(hx) 11:26 AM CEST - Aug,19 2006 - Post a comment
There is a brand new update for DoD: Source, the Source engine, and SourceTV available through Steam. Last night's update mainly deals with fixing a number of exploits in DoD: Source. The rest of the update mainly deals with fixing a few bugs in SourceTV, which should make some people happy. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Day of Defeat: Source
- Improved hitbox detection for player body parts that extend outside of the bounding box
- Fixed players being able to capture areas from farther away than intended
- Fixed an exploit where player could plant the bomb and switch teams, causing the bomb to explode and give the point ownership to the wrong team
- Fixed bell sound playing on knife impacts
- Fixed players switching to the tnt view model if they picked it up while a smoke grenade was deployed
- Fixed several map exploits
- Fixed minimap cap areas showing the number of players present even if those players were on the owning team
- Fixed a case where user could crash the server with a client command
- Fixed a case where dod_Jagd would not respond to mp_timelimit changelevels
- Fixed an exploit that could be used to throw grenades farther than intended
- Fixed logging events kill_planter and kill_defuser showing incorrect data
- Fixed several cvars not being saved in the config ( death effects options, hud_centerid )
- Fixed animation issue where player would not have an animation if they expended all ammo
- Fixed issue where a player would be stuck on spawn if they were defusing when the round restarted

Source Engine
- Fixed jittery animations while recording a demo file

SourceTV
- Added a convar "tv_transmitall" to transmit all entities (like HLTV)
- Fixed console messages forwarding for rcon
- Fixed spectator client crash during round restart
- Fixed flicking decal and smoke effects
- Fixed connection retry command
- Fixed recording and broadcasting player voices. "tv_relayvoice 0" turns it off now
- Fixed missing entities due to wrong PVS culling
According to the latest Valve news update that's available through Steam, the Counter-Strike: Source radar change which coming out next week won't be the only change being made to the game. After the radar update, "we'll be taking a look at the economy of Counter-Strike and how we're pricing weapons."
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