After several years of success as a modification, Valve Software hired several members of the team in the summer of 2002 to work on the game internally, with other members continuing to work from locations around the globe. The retail version of Day of Defeat will contain nine brand-new maps, as well as revamped versions of 6 current DoD levels. According to Valve's Doug Lombardi and DoD player animator John Morello II, almost everything has been touched, especially in the art department. Other major additions for the retail version: a British team has been added for the Allies, and a particle system has been added to the current Half-Life code base
ZombieBall - Be prepared for heroic adventures, guide the little hero through mystic levels filled with beasties, silly beasties, bats that bark, bubs, monsters, ghosts and grave danger. Take it easy, you've got the power of the ZombieBall to defeat the dark! (935 hits) Otto Matic - You are Otto Matic, the robot who is given the job of saving Earth from the clutches of The Giant Brain from Planet X. You must rescue as many humans as you can while defeating the Brain Aliens and all of their evil followers. Your mission will take you to strange and fantastic alien worlds which are often treacherous and will require Otto to perform amazing feats (630 hits)