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 Gameguru Mania News - Jan,04 2020 -  
Crytek wants to dismiss its own lawsuit against Star Citizen developer - briefly
(hx) 11:45 PM CET - Jan,04 2020 - Post a comment / read (2)
Crysis developer Crytek wants to dismiss its own lawsuit against Star Citizen developer Cloud Imperium Games until the standalone single-player Squadron 42 comes out. Crytek believes there's no point in going ahead with a trial in June 2020 as planned because its claims revolve around the release of Squadron 42 as a standalone game - and it doesn't look like that's happening any time soon. Crytek initially sued CIG for breaching copyright and developing two games with CryEngine while holding a licence to develop just one. CIG has claimed it switched over to Amazon's Lumberyard game engine. This week, Crytek moved to dismiss its lawsuit without prejudice and reschedule the trial to 13th October 2020, presumably the earliest point it suspects Squadron 42 will be launched in some form. CIG has yet to announce a release date for Squadron 42, but back in August 2019 it announced the Squadron 42 beta was delayed three months to the third quarter of 2020.
Crytek seeks to voluntarily dismiss its claims without prejudice to re-filing those claims upon the actual release of Squadron 42. No efforts taken to date will be lost, and no legally cognizable prejudice will occur. Crytek’s requested relief will promote judicial economy by allowing all claims to proceed as a unit once the Squadron 42 claims become fully ripe upon CIG’s release of that game.

This case has been marked by a pattern of CIG saying one thing in its public statements and another in this litigation. For example, at the outset of this case, CIG had publicly claimed it had switched to using the Lumberyard Engine for both Star Citizen and Squadron 42, but was forced to confirm during this litigation that no such switch had taken place. See Crytek’s Response to CIG’s Motion for Bond, Dkt. 74 at 1; CIG’s Reply in support of Motion for Bond, Dkt. 74, at 8 (“Crytek makes much of the fact that the code is the same . . .”). The fact that CIG denied Crytek the credits to which it was due under the parties GLA without actually switching game engines is the basis for Crytek’s “credits claim” in this case.
According to Crytek, in late November 2019 CIG told the German company it had not yet decided how Squadron 42 would be released. CIG's actual response here is redacted, but Crytek had something to say about it: "While this came as a surprise to Crytek (and undoubtedly will to the public who has pre-paid for Squadron 42, assuming the truth of CIG's response, Crytek's Squadron 42 claim is not yet ripe." There is also a dispute over whether CIG switched from CryEngine to Lumberyard for Star Citizen and Squadron 42, as CIG has indicated.
last 10 comments:
Fvorost(08:21 PM CET - Jan,05 2020 )
claims revolve around the release of Squadron :lol:

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