We are focussing our efforts right now on getting the best possible experience for the widest variety of PC configs, starting from entry-level PC's up to the hard-core game rigs. Multiplayer is also an area of big focus for us right now, and we listened very hard to our fans. This includes the post-launch modding and community plans. Crysis' core single player is improving all the time - the progress I am seeing from the team right now here in Frankfurt is just staggering. We are tracking well and trying our very best to release the game as soon as we can but Crytek and EA can't provide a hard date just yet.