Crysis Remastered Update 1.3.0 - patch
(hx) 11:32 PM CET - Nov,25 2020
- Post a comment Crytek has released a brand new update for the PC version of Crysis Remastered. According to the release notes, update 1.3.0 finally fixes the broken vegetation physics. Furthermore, it brings a number of performance improvements and enhancements.
Going into more details, this patch fixes an issue that resulted in a decrease of ~10fps when using Borderless over windowed or fullscreen. It also makes improvements to raytracing when set to “very high”, as well as to the performance of AMD based systems where ray tracing is set to Very High.
Furthermore, this patch brings numerous bug fixes. It also fixes the texture detail of the incendiary ammo, as well as the LOD of some objects.
As always, Epic Games Store will download this update the next time you launch its client.
Crysis Remastered Patch 1.3.0 Release NotesPerformance:- General performance improvements for high spec systems.
- Improvements made to the performance of AMD based systems where ray tracing is set to Very high.
- Improvements made to the Optimal settings option in graphics settings. The selections should now be more in line with your pc’s capabilities.
- Fixed some lighting that was missing in-game when the shadow quality setting was set to “Very high” or “Can it run Crysis”.
- Improvements made to raytracing when set to “very high”.
- Improvements made to look of the water in different instances for RTX GPUs (glare looks more natural, removed glowing artifacts/grain effect).
- Fixed an issue that resulted in a decrease of ~10fps when using Borderless over windowed or fullscreen.
- Fixed an issue that caused the framerate to drop when crawling through the body of a dead enemy.
- Also fixed a memory leak that could occur at the beginning of Recovery – Village.
- Fixed an issue where launching the game with HDR enabled could cause artifacts to appear during cutscenes.
|