Croteam Bi-Monthly Report Issue 14-15 - briefly
(hx) 12:22 AM CEST - Jun,05 2004
- Post a comment Croteam has posted
their latest update about Serious Sam 2 on their website, this time they talk
about game menu system & editing:
Game menu system & editing
The new game menu system has been cooking for a while now, and is now finished. It is as simple to use as it possibly can be, and yet extremely flexible. All game menus can be edited while they are running, all thanks to our phenomenal simulation documents (an applause for our programmer Darko Martinovic, please). You can start a test game, open up the menus (in game, or tell the test game to start in main menu), and then edit the menu layouts live, with changes you make instantly visible on screen. Menu gadgets can be added, moved around, resized, their color and font changed, values added to multi-select gadgets (i.e. 'Easy', 'Normal', 'Hard')... and all that with no coding at all. Functionality has to be coded, of course, but it's coded in script code and not in C++, so it can be done without a C++ compiler, just with a restart of the editor (we'll try to avoid that, too). A simple menu screen can be created in under 5 minutes, with all graphics properly placed, links to other menus working, and all buttons placed where they should be.
KLIK's GOTY is...
...Renata Sopek! While currently giving us now already famous TV weather broadcast at RTL Croatia, she now also won KLIK's GOTY (Girl of the Year) award. So, thanks to KLIK (excellent Croatian entertainment magazine for old kidz like us), we can enjoy in looking at Renata's new pictures. Next week we plan to get our hands to Mega-poster with Renata, apparently in natural size. It's certain that it would help artists here to get a better feeling about creating the perfect curves.
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