* Fixed planes spawning from center of map. * Planes will no longer path along the ground killing squads. * When receiving VP Ticker warnings and the opponent team has multiple Armies in it the player will no longer receive multiple Ticker warnings simultaneously. * Fixed a number of quite obscure in-game crashes. * When crushing Tank Traps,tanks will now receive a speed reduction on the specific tank that crushed the Tank Trap. * Streamlined the voice configuration options to 32, 64 and 128 voices. * All mine and Goliath drop abilities can now be used on bridges. * All mine and Goliath drop abilities now use a ghost preview instead of a circular UI element prior to placement. * Vickers Nests will no longer leave behind a 'no fire' zone when destroyed while a unit is in its line of fire. * AI will no longer dodge artillery impeccably. * Added a number of anti-cheat measures. * Fixed issue with garrisoning windmills. * Windmills can have demolition charges placed on them properly.
Cross Fire - Cross Fire is an online military first-person shooter for the PC, developed by SmileGate and Neowiz, and co-published by G4BOX and Wicked Interactive. Players assume the role of either a Black List or Global Risk mercenary, and then join an online team that must work together to complete objective-based scenarios. Cross Fire's flagship feature is its "Ghost Mode", which puts one team in possession of top-secret cloaking technology, rendering them invisible to the opposing team. This team of "ghosts" is armed only with knives, and must stealthily track and hunt the enemy team. This mode is exclusive to Cross Fire and no other mode exists quite like it in any other first-person shooter. (651 hits)