Clive Barker's Jericho Interview - interview
(hx) 10:25 AM CET - Jan,09 2007
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CVG
has conducted an interview with designer Joe Falke of Alchemic Productions
talking about
Clive
Barker's Jericho, the upcoming phantasmagorical FPS hand crafted by the
acclaimed horror writer and filmmaker. Here's a taster:
Q: What do the supernatural talents of the Jericho Squad themselves bring to the game?
Falke: Varied, exciting and original gameplay. In Jericho, you'll be bending bullets around corners, clearing landslides with telekinesis and toasting enemies with a flame spirit, using the Squad's basic powers. Later in the game, the player will be able to combine the basic powers of two Squad members at a time using a technique called threading.
Q: What's the sickest thing that you've put into the game so far?
Falke: The game is basically the Argos Catalogue of foul. It depends on what sir requires to sate his desire for the disgusting. How does a child who's been ripped in half and attacks you with its entrails sound? A suicide bomber who puts the explosive inside his body? How about a woman who makes her furniture out of human flesh? A man who's been nailed to a cross, every joint in his body fused to that so that he suffers for eternity? How about a guy who's flayed the skin on his back into wings and dug the flesh out around his eye sockets so he can better see his prey? Take your pick. Sick bags sold separately.
The game will be released in Q4/2007 for the PC, PS3 and Xbox 360. |