Issues Resolved - Crash due to figures unable to attend a funeral - Crash caused by priest migration - World level traders were getting stuck at the edge of the map in some scenarios - Crash when stuck traders were robbed by raiders - Figures sometimes got stuck trying to board reed boats - Service building activation and visitation text was not updating properly - Accessibility keys were not functioning properly within the game and menus - Laborers were not properly using some barge landings - Buildings with docks (barge landings, quays, shipwrights) should now be easier to place - Nobles engaged in leisure hunting were sometimes unable to reach certain targets - Charioteer attack animation updated - Children sometimes skating instead of walking - World level merchant transaction headings were improperly labeled - Shops sometimes refused to sell goods - Four digit prestige values did not display properly - The palace could not be rebuilt if destroyed in the second tutorial - World level sites that required limestone blocks sometimes counted those already used in pyramids - Weapon quantities were displaying improperly on the world level - Several fixes for scenario and campaign text