Gameguru Mania Updated:04:40 PM CEST Sep,21
66 lottery login

91 club

okwin

bdg game

55 club

Playbonus.ca
CONTACT
Please e-mail us if you have news.

(c) 1998-2025 Gameguru Mania
Privacy Policy statement
SEARCH:
 Gameguru Mania News - Oct,15 2011 -  
Carmack Promises To Fix Blurry Rage Textures - briefly
(hx) 05:53 PM CEST - Oct,15 2011 - Post a comment / read (11)
Great news for PC gamers as John Carmack has stated that the upcoming patch of RAGE will resolve all texture bluriness. As he tweeted, the new update for RAGE will include a bicubic-upsample plus a detail texture option that will eventually help alleviate the blurry textures in Rage.
We have a bicubic-upsample+detail texture option for the next PC patch that will help alleviate the blurry textures in Rage.
last 10 comments:
Sabot(07:02 PM CEST - Oct,15 2011 )
Oh, of course, you two-faced dick. Carmack. That will be your arse-talk 64gig RAM 12 core CPU's, That you said are what you build your games on? Blurry textures indeed..... The story of the pc, patch, patch, patch to sort out false promises. Then call them 'rewards' for being loyal....my arse! Game sale and rope the mug's in, he sniggered :lol:

DDRRE(07:14 PM CEST - Oct,15 2011 )
Yeah.. we all remember Doom 3 and its ultra-crappy textures (even on the guns!)

Koogle(07:47 PM CEST - Oct,15 2011 )
Really a bit late, I've almost finished the game going by estimated time to completion.

Not that I don't think providing some more detail textures won't be appreciated, its definitely one of ID's best games to date in terms of singleplayer, I'm sure if they did a Rage2 they might actually do a much better job if they took on the feedback. The detail textures is one of the easiest things they could have had on offer at retail release for the PC to fix many of the really blurry low res textures that quite frankly were a real disappointment to an otherwise really good job on the high textured game environments.

Anyway many have already stated things about Rage I'd agree with I just don't see mods fixing all that Rage should have been. One thing though why is it they haven't gotten rid of that stupid ass start screen with [Press Enter] yet?, leave that shit for consoles..

gx-x(10:09 PM CEST - Oct,15 2011 )
this contradicts what he said on his id keynote speech. He said that they had to DOWNSIZE textures and artists were not pleased with that. SO what did they (artists) do with originals? Deleted them? Why upscale now instead of using either original or original but with less compression or something?!

Besides, textures aren't really that much of a problem as gameplay and storyline is. In terms of technical problems, streaming is more of an issue. Yes Caramack, we do tend to do sharp turns when playing with mouse, that's the whole point of kb + mouse...

Tom(11:43 PM CEST - Oct,15 2011 )
Carmack is nothing but a high-paid puppet. True gfx don't make a game but in the case of this game it totally ruins it. When you pan around and you see shit textures and then a second later it fills in is really fucking stupid and not with the times. How many other game do you know that handled textures so badly. Then even with tweaks the game textures still really looked like shit.

I am just happy I didn't pay the high price tag like a lot of other suckers did.

Koogle(12:19 AM CEST - Oct,16 2011 )
quote:
He said that they had to DOWNSIZE textures and artists were not pleased with that.


As any artists should be furious, some of those in game texture are worse than games 10years old... Its like you know whoever had done that texturing must have used something more high resolution originally as its already highly upscaled, so 1:1 those textures in game currently must be tiny compared to what they originally used in level creation. Good thing majority of the game level texturing survived the downsize nerfing.

quote:
Deleted them? Why upscale now instead of using either original or original but with less compression or something?!


Don't think they are going upscale the same shipped textures, so must not have deleted original ones.

quote:

Besides, textures aren't really that much of a problem as gameplay and storyline is.


I do agree

quote:
When you pan around and you see shit textures and then a second later it fills in is really fucking stupid and not with the times.


Actually it kind of is with the times as streaming textures is better design, albeit not very well tuned as it should be for all hardware situations. And this mega texture method is not without its problems as its the very reason why so many detail textures that weren't considered as important had to be downscaled to make room for squeezing the game onto fewer discs.

So yeah the whole texturing popping in (which for me was really only noticable on loading a level which was quick in itself (not really moving around, but then I did use all the texture config tweaks) still doesn't bother me nearly enough as going into a room and looking at little details like posters, portraits, even the fucking job board (although I could see using blurry texture would make it easier than having to actually fabricate job postings).. where you don't get any more detailed texture pop in when you're just looking around casually.

Tom(12:25 AM CEST - Oct,16 2011 )
Seriously, how the hell was this a 3 DVD game? What a fucking joke.

Csimbi(04:33 AM CEST - Oct,16 2011 )
*yawn*

psolord(01:05 PM CEST - Oct,16 2011 )
I find Rage's textures quite satisfying really. Yeah there are some mishaps here and there but overall it's quite nice.

We've seen so many ridiculous console ports over the years, that make Rage look like a diamond.

Still, the new textures will be more than welcome.

Negcreep(01:27 PM CEST - Oct,16 2011 )
Yeah I completed it last night. The ending is very sudden and sucks quite a lot. Its not even a challenging last level, nor is there a boss.

I was impressed with the landscapes and atmosphere created with their new texture engine but as soon as you get up close you still have the blurry texture problem even with the graphics tweaks.

I'm not sure how many people are going to care about a patch for this as I most will have completed the game and never touch it again. I hear the multiplayer isnt amazing.

Could have been a great game Carmack....

gx-x(04:06 PM CEST - Oct,16 2011 )
Tom> Seriously, how the hell was this a 3 DVD game? What a fucking joke.

ironically, it's because of textures ^^

All comments
 Add your comment (free registration required)


Related news:
John Carmack Discusses Video Game Crunch - interview (Sep 05 2019)
John Carmack and Zenimax Settle Their Legal Dispute - briefly (Oct 12 2018)
Carmack Suing ZeniMax for 22 Million Dollars - briefly (Mar 11 2017)
John Carmack on Commander Keen, DOOM, Quake - interview (Aug 01 2014)
Zenimax Accuses John Carmack of Stealing VR Tech - briefly (May 02 2014)
John Carmack Departs id Software - briefly (Nov 22 2013)
John Carmack Has Joined The Oculus Rift Team - briefly (Aug 07 2013)
John Carmack's keynote at Quakecon 2013 - briefly (Aug 02 2013)
John Carmack on PS4 / XBox One - console (Jun 01 2013)
John Carmack On Linux Gaming Support - briefly (Feb 06 2013)
Carmack Sorry About Performance Of Rage On PC - briefly (Aug 04 2012)
John Carmack: There Will Still Be Lots of 30hz Games - console (May 24 2012)
QuakeCon 2011: John Carmack Keynote! - briefly (Aug 05 2011)
Carmack talks GeForces versus Radeons - interview (May 15 2011)
John Carmack thinks DirectX is better than OpenGL - tech (Mar 15 2011)
id's John Carmack Explains ZeniMax Acquisition - briefly (Jun 25 2009)
John Carmack On Quake Live - interview (Sep 07 2008)
Quake-Con 08: Carmack On Consoles Interview - interview (Aug 04 2008)
John Carmack Interview: Rage, id Tech 6, Doom 4 - interview (Jul 17 2008)
John Carmack on Quake Live - interview (Jun 27 2008)
Carmack on Q3A, Quake Live, Crysis - interview (Jun 04 2008)
Thursday Reading - John Carmack on id Tech 6 - tech (Mar 13 2008)
Carmack Reveals New id Tech, Platform Details - briefly (Jun 11 2007)
John Carmack Interview - part #2 - briefly (Jan 11 2007)
John Carmack Interview - interview (Jan 10 2007)
John Carmack Keynote Highlights - briefly (Aug 07 2006)
Carmack Says Mobile Gaming Is The Future - briefly (May 18 2006)
John Carmack's secret weapon: MegaTexture - interview (May 01 2006)
John Carmack Talks Next Generation - briefly (Jan 06 2006)
John Carmack Interview - interview (Dec 27 2005)
John Carmack's QuakeCon 2005 keynote - briefly (Aug 16 2005)
John Carmack on ET: Quake Wars - briefly (May 26 2005)
John Carmack & DoomRPG Cell Phone Game - briefly (Mar 28 2005)
John Carmack On Q3A Source Release - briefly (Jan 02 2005)
John Carmack Interview - interview (Sep 09 2004)
J.Carmack on id Software's next game - briefly (Aug 14 2004)
John Carmack On Doom 3 - briefly (Aug 04 2004)
GDC: John Carmack: DOOM 3 "Close" - briefly (Mar 26 2004)
Carmack on DOOM 3 Framerates - briefly (Oct 23 2003)
John Carmack Interview - interview (Aug 22 2003)
E3: John Carmack on DOOM 3 - interview (May 15 2003)
Carmack On GeForce FX - tech (Jan 30 2003)
Carmack On Doom III Build Leak - briefly (Nov 04 2002)
Carmack On More Graphics Cards - gamedev (Jun 28 2002)
E3: John Carmack Interview - interview (May 23 2002)
Carmack Says: "Do not buy a GeForce4-MX for Doom" - gamedev (Feb 11 2002)
John Carmack Interview - interview (Apr 26 2001)
John Carmack Q&A - tech (Feb 27 2001)

related cheats/trainer:

no results found


 External links