Brothers in Arms: Earned in Blood preview - preview/review
(hx) 11:09 AM CEST - Jun,25 2005
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Gamespot has posted a preview of
Brothers In Arms Earned In Blood, the upcoming World War II shooter sequel.
The game is scheduled for Holiday 2005 (PC/Next Gen consoles).
The sequel will be set in a lot more urban-type settings, as well. If you think of Road to Hill 30 covering the first half of the D-Day campaign, Earned in Blood will cover the second half, when Allied units fought to secure the Norman countryside, to liberate French villages and towns, and to wipe out pockets of German resistance. This means a lot more war-torn settings to run around in, and the environments will be more complex than before, giving you more room, as well as options, to maneuver. In one case, Pitchford led his men in a fairly large urban battle, and his squad took advantage of streets, alleys, and burned-out houses for cover. At one point, they came upon a German squad engaged in a firefight with another American squad (this one led by Baker), and so Harstock's squad was able to come up from behind the Germans and cut them down. He then focused his sight on Baker in the distance, and Baker waved to Harstock. That brings up another new feature in Earned in Blood, specifically the attempt to make your squadmates feel more human. For example, your AI teammates will draw upon thousands of different lines of context-sensitive dialogue, and they'll have different things to say as the game progresses.
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