IncGamers also got a clarification from Blizzard, shortly after the interview, saying the choice of excluding a LAN feature "is because of the planned technology to be incorporated into Battle.net," a topic they will reveal more about at a later date. The original StarCraft gained popularity largely because of the easy LAN mode, used on massive LANs like Dreamhack or small personal networks between friends, so this is a surprising move by Blizzard.