HomeLAN - What can you tell us about the single player campaign in the game? Dmitry Devishev - I'll start with the mandatory; we have 3 campaigns and a total of 24 missions that are historically accurate…yadda yadda yadda. Of course that's all expected in an RTS – or any other game for that matter. It really gets interesting when you realize that besides for these great missions, we have a dynamic difficulty system – think RPG. When starting you come to a Chapter that gives you the background of the mission you need to win in order to advance through the campaign you're playing. Then you're given the option of playing that mission right away with your regular forces, or playing different random missions with different difficulty levels before completing this main mission. There are a few benefits to this unique way of playing, one of them is a truly unlimited number of random maps, meaning that you can play 16 missions and finish a campaign or play a hundred (or more) to finish the same campaign – each time the experience will be different, the second is that for each random mission your units and troops gain experience and upgraded weaponry to carry forward into the next missions. The third is personal; you can earn different medals and get promoted to higher ranks for successfully completing these missions. This kind of system makes the game fun for both hard-core games who want something that will continually challenge them and newbies who want to be able to jump in easily and then up the challenge as they develop their own tactics and strategies.