BioWare Pre-E3 Interview - interview
(hx) 12:34 AM CEST - Apr,11 2006
- Post a comment FiringSquad
has conducted an interview with BioWare co-CEOs Ray Muzyka and Greg Zeschuk,
talking about the developer's current and future plans including word that they
will have an "unannounced surprise or two" at E3 in May. Here's a taster:
FiringSquad: Late last year BioWare officially announced Mass Effect,
their Xbox 360 sci-fi RPG. Can you give us an overall status report on the game
and how it is coming along?
Greg Zeschuk: Mass Effect is looking terrific! In every way we've made steps
to innovate and improve our approach to creating an interactive game world. So
experiencing it all together is an incredible, truly “next-gen” experience. The
atmosphere of Mass Effect is surprisingly immersive and emotionally gripping,
making the gigantic story concept all the more compelling - it's like a
spectacularly beautiful science-fiction painting brought to life.
Mass Effect is the first in a trilogy of sci-fi action RPGs in development for
the Xbox 360. Set in the year 2183, you play the only Human SPECTRE - a sworn
defender of galactic stability. You'll lead en elite squad against the advancing
armies of a legendary agent gone rogue, before discovering an even greater
galactic threat. In addition to an epic story arc, Mass Effect allows players to
visit a vast number of uncharted, unexplored planets to discover new alien life,
ruined civilizations and powerful technologies; in the end, nothing will hold
you back in your heroic quest. Mass Effect is an original intellectual property
created and owned by BioWare, and published by Microsoft. The story will evolve
over three main games - each with a huge and satisfying conclusion. Downloadable
content will continue the story in between games, so that there is always new
content to play in the Mass Effect world, especially when combined with the
exploration of "uncharted worlds". Players can create their own personal
character for Mass Effect, and then play that character through the biggest
interactive science-fiction adventure ever told!
Mass Effect's combat is quite unique and innovative for a story-based
action-RPG; it is real-time squad-based combat played in a third person format.
You'll be in command of a squad of three (your main character included) and each
character will have a choice of specialty-class skills that will offer different
and compelling tactical advantages in combat. Combat is very tactical, as you
can allow your squad to use their own AI or give detailed commands that allow
your team to coordinate their actions on the battlefield. Each character on the
battlefield can bring unique skill-sets to the table and it will be up to the
player to both cultivate those powers and also to think tactically to survive.
You'll be able to draw from a wide range of aggressive combat feats, including
both dangerous tech-based attacks and also powerful Biotic powers which
manipulate mysterious physics forces to unleash tremendous energies on the
enemy.
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