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 Gameguru Mania News - Oct,12 2007 -  
BioWare on the EA buyout - interview
(hx) 05:36 PM CEST - Oct,12 2007 - Post a comment
GameSpot has a Q&A on EA's acquisition of BioWare/Pandemic talking with Ray Muzyka and Greg "Zeshcuk" Zeschuk, the pair of Doctors who founded BioWare:
GS: You said you still think of yourself as being independent, even though you're now owned by EA. So what exactly, besides the fact you're obviously wealthier, has changed under the deal? Will day-to-day operations at BioWare change at all?

RM: Well, we can achieve more. We've got more opportunities, more resources for the great development and marketing teams here to take advantage of. We're also a lot more direct to the consumer now, since we're part of the publisher. It's going to allow us to fulfill our mission statement of making the best story-driven games in the world, even better than before. Nothing's going to change about that, since we're really passionate about that, and that's in line with what we've heard from John in the values and mission he's expressed.

GS: People are now wondering what is happening with some of your properties, specifically Mass Effect, which is due out next month. That's a wholly owned BioWare property, correct?

GZ: Yes, it is, and it's almost done. Ray and I have both played it! There's other stuff too, there's Dragon Age, there's the Sonic RPG we're making with Sega, there's what we're doing down in Austin, and some other secret stuff as well.

GS: Now one of the main reasons EA gave for acquiring BioWare/Pandemic was the upcoming massively multiplayer online role-playing game you're developing in Austin. After listening to John's comments in the conference call, one walks away with the impression that said MMORPG is a wholly owned IP of BioWare--and therefore EA. Is that correct?

RM: We haven't revealed any details about the game. It's super secret right now. It's got all the characters and story arc that BioWare is known for, and I wish I could say more. It's the best of breed of MMO, with the magic BioWare's associated with, and our goal is to make sure people can't stop playing it.

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