Gameguru Mania Updated:10:44 AM CEST Sep,20
66 lottery login

91 club

okwin

bdg game

55 club

Playbonus.ca
CONTACT
Please e-mail us if you have news.

(c) 1998-2025 Gameguru Mania
Privacy Policy statement
SEARCH:
 Gameguru Mania News - Sep,19 2012 -  
Bioware Founders Greg Zeschuk & Ray Muzyka Quit - briefly
(hx) 07:51 AM CEST - Sep,19 2012 - Post a comment / read (6)
BioWare co-founders and recognisable video game industry figureheads, Ray Muzyka and Greg Zeschuk have announced (blog post #1, blog post #2) that they're to depart the company that they founded together, with neither suggesting that a return to video games is on the cards in the foreseeable future.
Ray Muzyka: The decision to leave the videogame industry is hard to explain, but essentially I feel similar now to how I felt in the early days of BioWare over the decade post-medical school, while I was still practicing as an ER physician, back when I first realized that the world of video games was my next career 'chapter'. Two wonderful decades working at BioWare and later EA was the result of that decision. It's not often that you can truly say you were able to pursue and achieve your dream job; I know how lucky I am to be able to say that now, in my early 40s.

I feel the need now to move on to a new chapter in my career. With the growth of BioWare to multiple locations as part of a public company, following two decades of multiple successful product launches across many platforms and business models, I've largely personally achieved what I wanted in videogames; I now desire to take on a brand new entrepreneurial challenge. I believe strongly in the power of free enterprise to enable sustainable change, so my next 'chapter' will likely focus on an entirely new industry, something exciting, different and frankly downright scary – investing in and mentoring new entrepreneurs, and more specifically, the field of social/impact investing. There's a good description of the goals of this form of entrepreneurship here. Impact investment, or social entrepreneurship, can range from simply thinking about social goals along with the usual business profit goals, all the way to a dedicated focus on a social entrepreneurship portfolio with the social impact defined as the primary goal. For me, getting involved in social impact investment stems from the simple hope of helping the world to be a better place. To that end, I'll also be spending time getting involved with more charities in education, health care, and animal rights, areas where my wife and I've typically focused our charitable donations in the past. I am also spending more time learning about the work being done to defend human rights and civil liberty across the world. Net, I am passionate about both entrepreneurship and social liberty, and I want to find a way to pursue both of them.

I remain passionate about video games – they'll definitely remain one of my favorite hobbies. I see tremendous opportunity ahead for BioWare and its parent company Electronic Arts. I've been thrilled to see many exciting products in early development the past few months in the universes of Mass Effect and Dragon Age, as well as new content and business models for SWTOR, new play for free titles like Command and Conquer, Ultima Forever and social games on PC, tablets and mobile, and much more across BioWare and the wider EA team. It is a dynamic and truly exciting time in videogames, and it is reassuring to know that BioWare and its teams as a division of EA will continue to play a vibrant and important role in this industry. Frankly, I'm quite excited by the thought of being able to play the next generation of BioWare games purely as a fan!


Greg Zeschuk:Writing a note like this is something one imagines doing once in a lifetime, if at all. The experience of following a dream, achieving it and along the way working with the most talented, passionate and engaging people imaginable isn't something I'm likely going to repeat again. Building BioWare over the years with Ray and the many other people involved was a once in a lifetime opportunity, and I'll cherish it always.

After nearly twenty years working at BioWare I've decided it's time to move on and pursue something new. This decision isn't without significant pain and regret, but it's also something I know I need to do, for myself and my family. I've reached an unexpected point in my life where I no longer have the passion that I once did for the company, for the games, and for the challenge of creation. For the people I have had the privilege of working with, however, my passion burns as brightly as it did the day we started. The people I work with now, and that I have worked with in the past, have inspired me and really made all of the challenges we've collectively faced over the years worthwhile. We have been blessed with tremendous success over the years at BioWare, and the reason is simply down to a large number of great people doing great work. Successful people or companies have to admit luck also plays a part in their success, and it certainly did for us; a few times over the years we made the right game at the right time and success flowed as a result. When we got it right, it was like a hole in one or a home run; it was a magical feeling and incomparable in positive impact for everyone involved.

At BioWare we've always valued the effort of the team, as well as the herculean efforts of passionate individuals. I've had the privilege of working with some of the best people in the games business; some of them are well known, and some are not. What every single one of them does is commit himself or herself fully to the act of doing great work, whatever it is, and then stubbornly pursues the goal until it is achieved. The amazing thing about working at BioWare is that everyone does this; it is part of the culture we helped foster and grow. BioWare’s foundation in its Core Values, passion and professionalism remains in the very fiber of the company. One thing I’m confident of is that we’ve built a great team that will continue to succeed long after I’m gone. The thing I’m most proud of is the success of people that we’ve help grow over the years; I hope all of them exceed anything I’ve ever done and eclipse our achievements. I have full confidence in the current leadership team guiding BioWare to continued future success.

I also want to specially call out Ray and thank him for his amazing passion, focus and leadership in building BioWare over the years. I certainly could never have done it alone, and he was the most amazing business partner I could ever ask for; he did more than most people will ever know to drive BioWare’s success over the years. It was a great ride, and having the opportunity to share it with him was incredible.
last 10 comments:
Csimbi(08:08 AM CEST - Sep,19 2012 )
I guess they could not beat what Bioware has become lately. Can't say I blame them.

-=WolverinE=-(05:08 PM CEST - Sep,19 2012 )
Good times indeed. Sadly, with those two's departure, EA has taken over Bioware completely. That means good games from Bioware will remain only a memory....

ggn(10:34 PM CEST - Sep,19 2012 )
20 years of crap and unoptimised games. Sod off already you creeps, you've done enough damage to gaming!

Csimbi(10:41 PM CEST - Sep,19 2012 )
Out of curiosity that killed the cat: what do you mean by "unoptimized"?

TheSilentOne(01:03 AM CEST - Sep,20 2012 )
ggn> 20 years of crap and unoptimised games. Sod off already you creeps, you've done enough damage to gaming!

20 years of crap games ?? They've done damage to gaming ? I'm sorry, have you been living under a rock for the past 20 years because your comment make absolutely no sense !

Tom(07:12 PM CEST - Sep,20 2012 )
ggn> 20 years of crap and unoptimised games. Sod off already you creeps, you've done enough damage to gaming!

Yep you smoke too much green stuff man.

All comments
 Add your comment (free registration required)


Related news:
Ex-BioWare devs reveal Exodus, a sci-fi RPG shooter - briefly (Dec 09 2023)
Open-world fantasy RPG Wyrdsong announced (former Bethesda,Obsidian,BioWare staff) - briefly (Aug 25 2022)
Bioware teases Dragon Age 4 reveal - briefly (Nov 04 2019)
Dragon Age Producer Leaves BioWare - briefly (Aug 19 2019)
Bioware on Anthem Game Development - briefly (Apr 03 2019)
Bioware Teases December Dragon Age Announcement - briefly (Nov 30 2018)
BioWare Veteran Designer James Ohlen has Departed - briefly (Jul 14 2018)
Bioware's Anthem Gameplay Video - movie (Jul 06 2018)
BioWare is working on an unannounced game - briefly (May 10 2018)
BioWare's Anthem - Gameplay Trailer - movie (Jun 12 2017)
BioWare's latest game is revealed as "Anthem" - briefly (Jun 11 2017)
New BioWare IP Delayed - briefly (May 11 2017)
BioWare Apologizes - briefly (Apr 06 2017)
BioWare cancels Shadow Realms - briefly (Feb 10 2015)
Bioware's New IP Gets Fourth Teaser Trailer - movie (Aug 13 2014)
Bioware's New IP Gets Third Teaser Trailer - briefly (Aug 07 2014)
Bioware Releases Second Teaser For Its New IP - briefly (Aug 01 2014)
BioWare: Xbox 720 isn't a huge leap from Xbox 360 - console (Jan 19 2013)
Fan Negativity Was Too Much for Bioware Owners - briefly (Sep 29 2012)
Bioware Announces Ultima Forever - briefly (Jul 12 2012)
BioWare officially confirms that Shepard is alive - briefly (Jul 01 2012)
BioWare Caves In - Extended Cut Announced - briefly (Apr 06 2012)
BioWare responds to Mass Effect 3 criticisms - briefly (Mar 14 2012)
Bioware on SWTOR performance issues - briefly (Jan 11 2012)
Bioware Pulse - Mass Effect 3: Voice Over Recording - preview (Jan 08 2012)
Bioware Pulse - Mass Effect 3 Combat Video - movie (Dec 03 2011)
BioWare VGA Announcement Teaser - briefly (Nov 23 2011)
BioWare Teaser Image - briefly (Nov 08 2011)
BioWare Pulse - Special Edition! - briefly (Oct 12 2011)
BioWare Pulse #7- Creating A Mech In Mass Effect 3 - preview (Jun 23 2011)
Bioware talks Dragon Age 2 DRM - briefly (Mar 12 2011)
Bioware: There Are Too Many Games! - interview (Nov 29 2010)
Mass Effect 2 Statistics Revealed by BioWare - briefly (Sep 08 2010)
BioWare: PC is 'made for gaming' - briefly (Jun 24 2010)
BioWare Unveils Bazaar Contest / Auction Site - briefly (Mar 30 2010)
BioWare Unveils 'The Cerberus Network' - briefly (Jan 19 2010)
BioWare on Graphical Disparities in Dragon Age - tech (Nov 10 2009)
BioWare Interview - interview (Jul 07 2009)
Bioware Claims New Star Wars MMO Will Rock - briefly (Dec 16 2008)
BioWare's Star Wars MMO to Be Revealed on Oct 21 - briefly (Oct 06 2008)
BioWare's Star Wars MMO Confirmed - briefly (Jul 18 2008)
BioWare Eases Off Strict SecuROM Authentication - briefly (May 10 2008)
LucasArts and BioWare Team Up - briefly (Oct 30 2007)
BioWare's Upcoming MMO Based on KOTOR? - briefly (Oct 23 2007)
BioWare on the EA buyout - interview (Oct 12 2007)
EA To Acquire BioWare/Pandemic - briefly (Oct 12 2007)
Tuesday Reading - BioWare picks up StreamBase - briefly (Apr 03 2007)
BioWare Episodes - briefly (Jan 19 2007)
BioWare Pre-E3 Interview - interview (Apr 11 2006)

related cheats/trainer:

no results found


 External links