"We are in an active creation stage and at this moment we are only focusing on the game and making it the best game that we can," he said. "That decision would just distracts us from that objective. I can say that it's a very ambitious game and we need some tech to achieve that ambition." He was asked if the upcoming game took any influence from Mirror's Edge, as the previously revealed target demonstration looked every bit as kinetic as DICE's title. "No, not at all," said Ancel. "We had this concept even before Mirror's Edge launched. And we have a different approach to the first person perspective that Mirror's Edge has. Prince of Persia and Assassin's Creed are closer to what we have in mind with the control of the character in a third person perspective. "We use a very dynamic camera that shakes a lot during the action to add life to the camera giving the impression of an action news cover team following Jade. Maybe that could be similar to Mirror's Edge but the game itself is very different."