The main reason for the delay is Larian's commitment to give the fans the RPG they want. With the release of the Beyond Divinity demo last month, the studio obtained a lot of a valuable feedback from the RPG community. While the overall comments were very positive, there were a few issues that troubled players. With the support of North American publisher Hip Games and UK publisher Digital Jesters, the developer is in the process of addressing these issues: By employing the services of high quality improvisation actors in Toronto, any doubts that fans might have had about the voice recordings in Beyond Divinity should soon be history. Likewise, by introducing multiple game modes allowing players to play Beyond Divinity as either an action RPG or a tactical RPG, fears that the game might be too hard for some existing Divinity fans should now be quelled. The extra available time will also be used to do further polishing of the game, integrating further feedback from the forums at www.larian.com.
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