Graphically the game isn't going to be mistaken for Call of Duty 2 but Ubersoldier does have some solid level and character textures, along with a physics engine that allows for rag doll death animations and realistic collisions between certain objects in the game world. AI is pretty solid as well with enemies seeking cover and trying to avoid getting hit by your bullets. They even have to take time to reload their weapons just like you have to do. The game, however, doesn't have multiplayer at all which may dissapoint long time WWII shooter fans. To be honest, the beta version of Ubersoldier we played had its rough spots. In addition to no voice acting for the cut scenes, there was some considerable slowdown in frame rates during heavy fire fights. However, at least Burut didn't go for the obvious route when it came to storyline and features and we hope the final product can live up to its promise. Look for UberSoldier to be released to stores later this spring.