Battlestations: Midway Interview - interview
(hx) 10:47 AM CEST - Aug,07 2006
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FiringSquad
has conducted an interview with Eidos producer Klaude Thomas talking about
their plans for
Battlestations: Midway, the rather unique naval combat-strategy game the PC
and Xbox 360. The game will be available in early 2007.
FiringSquad: How does the game's strategy elements enter into Battlestations:
Midway?
Klaude Thomas: Strategy elements such as the command map, unit orders,
formation control, and repair crews are knit into the action gameplay. On the
smaller maps you can safely ignore them and take direct control of the fight -
an all-action type of game - but on larger maps where you are coordinating the
action of multiple ships, subs, and aircrafts, you will find yourself swiftly
making strategic adjustments and then jumping into personal control at the point
of contact. For example, you might set up multiple bomber squadrons to overload
a single target, then jump in and personally fly the key attack through the AA
defense fire, or you might be in a destroyer that takes a hit to the fuel tank -
setting her on fire - so you'll swiftly switch to your repair crew to douse the
flames.
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