Battlefield 2042 Patch 5.0.1 Release Notes AI Soldiers We’ve once again told the troops to get back to work on the Prologue, and they’ll now correctly spawn in and support you as intended. Gadgets Fixed an issue causing some missiles and grenades to appear offset from the weapon while moving and firing. Fixed an issue that caused the SPH Explosive Launcher’s projectile to detonate immediately if the attached player had died. Modes Fixed an issue that resulted in the Capture Objective Indicator not correctly appearing whilst an objective is being captured. Fixed an issue that prevented the ability to equip unlocks received during a match. Specialists Dozer Fixed an issue that resulted in Dozer’s Ballistic Shield not correctly playing the heavy hit animation when he takes direct damage from heavy projectiles such as rockets. Fixed an issue that was allowing bullets to go through Dozer’s Ballistic Shield based on what point in time you joined the server. Soldiers Fixed an issue that made spotting air vehicles above objectives difficult to perform. Fixed an issue that could sometimes reward you with assists on your own kills, or assists on teammates (or even on yourself, but not the Penguins. Stop trying to hurt them!) Weapons Fixed an issue that caused Subsonic ammunition on the DM7, AM40 and M5A3 to muzzle flash when equipped with a Suppressor RM68 RM68 Bullet Speed lowered from 790 to 700 We have lowered the 4HK range on the following Ammo types: Standard Ammo reduced from 40m > 30m High Power ammo reduced from 50m > 40m 4HK range has been removed from CQB Ammo M416 M416 damage increased from 18 to 22 at 50m. M416 damage increased from 15 to 18 at 75m and beyond. MTAR21 4HK range capabilities have been removed from the MTAR21. Dispersion & Accuracy Following your feedback, we are making further adjustments to the dispersion of several Assault Rifles with an intent to compress the top and lowest performers for a more balanced weapon offering. Max dispersion increased by 9% for AK24, SFARM-GL and AEK Max dispersion lowered by 8% for AC42, M16A3, M416 and MTAR21 Lowered the delay to dispersion reset from 0.2s to 0.1s. Vehicles Fixed an issue for the CAV-Brawler unlock requirement that did not properly count teammates deploying on your MAV or EBLC-Ram Fixed an issue that caused the wave lines from the Detection Pulse to not be drawn on the minimap when inside the vehicle using the ability If a vehicle is hacked at the same moment as activating the CWP, the cooldown will now be reset.