Shack: Ok lets start the questions about the multiplayer options with a few questions based on the demo. First of all, right now it seems that tank battles or multiple planes can seriously slow down the game for people even with the fastest system. Is this a known issue and is it being worked on? Jamil: Hurm, this may be more about the server than the client. We've noticed alot of people who host a 32-player game on their cable-modem. While we appreciate the enthusiasm that would be a no-no. If you've played on any of the other high-end servers with good bandwidth connection, you'll notice that the performance is much better. As for any other performance hits...well, we will be watching the online experience very, very carefully. Without the online community, we're not going to get very far. We feel we're on to something special here, and we'll be addressing any major issues which spring up as quickly as possible. For example, we heard what people said about support for All Seeing Eye and for improved refresh rate support...well, we just released a patch which addressed those and a few more issues.