That aggressive AI is something of a double edged sword, however. Many of the problems that affect competitive multiplayer matches are strangely still present in Onslaught. Helicopters in particular remain suprisingly overpowered, and the AI deploys them mercilessly. I watched more than one team fall in seconds to helicopter attacks, the entire team decimated by AI pilot/gunner teams. It probably won't surprise dedicated Bad Company 2 players that this is most pronounced on the re-lit Atacama Desert stage released with Onslaught, and choppers are also just as troublesome on the tweaked iteration of Isla Innocentes as they are in competitive multiplayer. The long-awaited balancing patch that released shortly before Onslaught hasn't done enough to balance the air-to-ground dynamic in Bad Company 2 - hopefully DICE will do more tweaking sooner rather than later. In some ways, Onslaught mode also just feels a little tacked on, and the seams are showing where DICE has assembled it from cut up and repurposed assets. This is particularly apparent with the endlessly respawning enemy troops: you can often walk up to an area on each map and watch as new troops magically materialize from thin air and just don't stop. Finally, while it may be unreasonable to have expected UI improvements in optional DLC like Onslaught, it's still disappointing that you can't actually exit an Onslaught lobby from the post-game screen. It's a real inconvenience waiting for the next match to start before I can quit to the main menu (unless quitting to the Dashboard or XMB appeals to you), and it would have been nice to see some kind of fix to that here.
Red Button Entertainment - The company was co-founded by Rob Rafei, formerly the long time art director at Naughty Dog. The new company will concentrate on developing new game concepts and describes itself as wanting to be the "United Artists of games (2946 hits) Octagon Music Productions - This company has created the audio for games such as Colin Mcrae Rally 1+2, Toca Touring Car series, Sydney 2000, 007 Racing and F1 World Grand Prix 2000 (2288 hits) Fifth Dimension - the gaming company from Ukraine (1724 hits) The Atari Time Machine - Atari company and product information. Member of the Atari Historical Society. (1392 hits) Starbreeze Studios - The company is currently developing Enclave, a first person shooter for multiple platforms, and Epsilon, an RTS title (1328 hits) Shadow Company - This real-time tactical action game lets you take over command of an elite force of mercenaries (1270 hits) Company of Heroes 2 - official website (1147 hits) Battlefield: Bad Company (PS3/Xbox 360) - first entry in the long-running first-person series to focus on environment destruction (844 hits) Spacetime Studios - Texas based company was formed by veterans of Sony Online's Star Wars Galaxies team along with people from the now defunct Origin (Privateer, Wing Commander). (816 hits) East India Company - naval real-time strategy game set in the 18th century developed by Finnish developer Nitro Games (801 hits) East India Company - action adventure set on 18th century high seas and has exceptionally strong storyline (794 hits) Battlefield Bad Company 2 - features the same modern day setting as the original title (709 hits) Arma 2: Private Military Company - Private Military Company to operate in Takistan! (690 hits) Battlefield: Bad Company 2 Vietnam - 5 Brand New Maps: From the rice fields of the Phu Bai Valley to the napalm scorched earth of Hill 137, five distinct Vietnam-based maps each bring a fresh visual and gameplay experience. (648 hits)