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 Gameguru Mania News - May,11 2001 -  
Azurik: Rise of Perathia (X-Box) - preview/review
(hx) 11:13 PM CEST - May,11 2001 - Post a comment
According to one of our sources who was the first to play Azurik’s E3 build (the demo that will be playable at E3), the game kind of plays like Tomb Raider, but you have two camera control options. One is used to zoom around Azurik, and one to zoom in and out. Onto the subject of control, as we all know the Xbox has 4 main frontal control buttons. In Azurik: RoP these 4 buttons do the following: one allows for jumping, another allows a single attack, another button – swirling attack, and the last main button enables for a quick jump and slash attack. As was revealed before, Azurik must protect the elemental powers from the evil prophecy (don’t ask us what this evil prophecy is). He does by getting those elemental powers as he progresses through the game. The elemental powers are: air, earth, water, and fire. Each one can be used to power up Azurik’s staff. But as Tom says, the cool part of the game is that you can combine the elements together. An example of this is combining earth and water to make acid, fire and water to make steam, and so on. Switching between these elements is no problem, according to Tom, all you have to do is hold down the top left button of the Xbox controller and hit any of the 4 frontal buttons to enable the elements. [more]
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Azurik: Rise of Perathia (XBox) Preview - preview (Jun 12 2001)

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