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 Gameguru Mania News - Feb,26 2008 -  
Assassin's Creed: DX10 confirmed, faster than DX9 - interview
(hx) 01:06 AM CET - Feb,26 2008 - Post a comment / read (3)
In an interview with Ubisoft's Charles Beauchemin, Technical Lead, Assassin's Creed PC, PCGH got the confirmation that Assassin's Creed will use Direct X 10 features:
PCGH: When porting for the PC have you thought about integrating support for DirectX 10 into the engine? Will there be a version of Assassin's Creed that will utilize the new Vista API?

Charles Beauchemin: Yes, Assassin's Creed supports DX10 as well as DX9.

PCGH: What are the technical advantages of that API?

Charles Beauchemin: DirectX 10 enables us to make fewer calls to the API to perform the same actions. Therefore, it will be possible for the drivers to make optimizations making the game faster without any change to the game engine. Since most of the DX10 drivers are still young, we can expect a lot of gain to come from the optimization of these drivers.

PCGH: Do you use advanced features of Direct X 10/Shader Model 4 like Geometry Shader, Virtual Texture Management etc.? Can you please give examples how they are utilized? In what way do these features improve or simplify the rendering process?

Charles Beauchemin: No. Most of the porting to DX10 involves optimizations of the existing calls, without any new content.

PCGH: Will the DX 10 visualization differ substantially from the graphics that are rendered with DX 9 hardware? What are the visuals that can only be rendered with shader model 4 hardware? Can you supply us with a visual proof via screenshot too?

Charles Beauchemin: No new content has been added to the DX10 version.

PCGH: How much of a performance hit will the improved optics of DX 10 incur? With all details maxed out is a typical first gen DX 10 card already running at its limits?

Charles Beauchemin: No performance hit occurs, since no improved optics are implemented. However, when running on Vista, DirectX 10 version speed will be much faster than its DirectX 9 counterpart (also running on Vista)
last 10 comments:
PoliticalMaestro(01:28 AM CET - Feb,26 2008 )
Wow its so fast that everything becomes a blur !

psolord(09:14 AM CET - Feb,26 2008 )
I don't understand why the hell every DX10 game under the sun, runs like a fucking snail. Now these blokes developing ass-ass-ins greed are once again taking us for fools by saying they master the ultimate DX10 programming. I'm now pretty sure that the game will be a huge TURD!

Sabot(02:41 PM CET - Feb,26 2008 )
Yeah, that's *natural* blurring without any effects! :lol:
With the *minimum* specs that Arsey greed requires, you would expect it to run at 240fps!! Instead you get a bus with a ferrari engine that couldn't pull your jumper off your back :roll:

How in hell does Oblivion STILL look gorgeous (on an HD TV) AND turn out excellent fps?
Bloody good progamming is what.

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