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 Gameguru Mania News - Jul,01 2001 -  
Arx Fatalis Preview - preview/review
(hx) 01:06 PM CEST - Jul,01 2001 - Post a comment
The first feature on the redesigned RPGDot is a preview of Arx Fatalis, based on their visit at publisher Fishtank Games.
Underneath the daylight, several colonies have formed. Arx Fatalis features eight levels, including a goblin world, a troll colony, a town inhabited by humans, areas with snakewomen, undead, even dragons and the secret cult of Akbaar. Each place has its own characterstics, for example, the human colony offers very civilized surroundings, including shops and taverns. There will be no prerendered movies in the game; every sequence is presented in the game engine; that of course goes for the introduction sequence as well, in which we can see a high priest being assassinated by a rat-like rogue. “By using the game engine for sequences, the player will stay immerged in the world, while prerendered movies will tear him out, and that is something we don’t want to happen!” The only exceptions are flashback-sequences, which tell of the time, when people were still living on the outer world; those are presented by large scrolling wallpapers, which for example show the story of the war and the disapperaing of the sun, similar to the Tapestry of Ages in Ultima.
The release date is set to October 2001 for Europe and November for the rest of the world and a dedicated site for Arx Fatalis will go up in about 4 weeks. [more]
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