McGee's American-owned and Shanghai-headquartered studio specializes in what it calls "boutique games for the PC and next-gen console markets," and will first be bringing Grimm to GameTap in 2008. GameTap says Grimm will be a 24 episode fractured fairy-tale action-adventure game featuring a "compelling collection of vividly drawn characters inhabiting a world built around twisted takes on the best-known tales in Western fiction." Promising a "sandbox world" in which players will take on missions in episodic fashion starting in 2008, GameTap says the title will feature traditional adventure game exploration and questing, and a fighting mechanic that it says is based on the notion that "words are weapons."