American Conquest: Divided Nation shots + info - media
(hx) 04:24 PM CEST - May,16 2005
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CDV Software Entertainment sent out the E3 screenshots of
American Conquest:
Divided Nation (earlier
announcement), a sequel to GSC Game World's RTS wargame. The game aims to
take the American Conquest concept into the 19th century, reflecting the nature
of the American wars of that period, with their advanced technologies, huge
battles and complex strategy, and devastating nature. The game features more
than 45 scenarios, Pioneer troops, Fences and walls of various kinds, Heavy
static artillery, Advanced Formations, Hospitals and medical units, Wagons,
Horse artillery, Gatling Guns, Railway stations supplying troops, Telegraph
offices, Ironclad warships, Submarines, Munitions Depots, Timed explosive
charges, Field headquarters and Barricades and defensive structures. American
Conquest: Divided Nation is set for a summer 2005 release.
The game will feature authentic uniforms and troop types, a wide range of weapons, and battles based on real topographical data and historical sources. With a smaller number of nations in the game, a much wider variety of troop types and uniforms will be possible, resulting in impressive and historically engaging missions. The universally known images of the blue and grey uniforms of the Civil War, and such sights as the church of the Alamo and the grand, almost Napoleonic, armies of Santa Anna will bring these evocative conflicts to life.
The campaigns supplied with the game will follow the great generals through their most famous victories and defeats, and range from modest encounters to the vast battles of Gettysburg and Shiloh, and across terrain varying from the lush forests of the north to the deserts of the far south. The campaigns of the Texas Mexican war, including the famous Alamo siege, will provide a welcome change of pace and some exciting color.
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