New Features: * In multiplayer damage from the Predator Smart Disc has been reduced, unless it's a headshot. * In multiplayer minor hits from the Predator Plasma Caster bolts will no longer knock down enemies. * When joining a dedicated server on which a round is in-progress you now have a limited time to choose your species/team and skin before entering the game, if the game mode and server settings allow this. Bug Fixes: - Fixed clients not always being correctly notified that the game had ended. - Improvements to the networking code used in dedicated server games to increase stability and reduce pings. - DX11 optimisation when using tessellation - Fixed DX11 gamma controls on NVIDIA boards - Return to the server browsing screen instead of top-level menu when you fail to join a server - Fixed the lobby timer not always displaying correctly on clients. - Improved 'SayTeam' console command - Improvements to ranked matchmaking - Fixed occasional problems with peer-to-peer games after playing on a dedicated server - Fixed rare multiplayer bug where all players would be disconnected during level load if just one of them had a network problem during the load. - Fixed a cause of clients sometimes getting disconnected when pressing ALT+TAB or ALT+ENTER on the end-game scoreboard. - Fixed predators being able to cancel other players Plasma Caster Lock-on.