Analysts said $500 million would likely be a record spent on a single game - especially one without an established track record. To break even, Activision would have to sell about 15 million to 16 million units of a $60 game, analysts said. "It's a head scratcher, said Sterne Agee analyst Arvind Bhatia. "For brand new IP, it's tough but it could post a big surprise." Bhatia expects the game will sell 8 million units. "Grand Theft Auto V," which hit stores last September, was a runaway success with over 32.5 million units as of February this year. But it was the fifth installment of a critically acclaimed series that had become an indelible component of popular youth culture.
Activision - independent developer and distributor of entertainment software, games rights licensing for Quake 2 and Hexen II - 3d action games, authoring and licensing of products such as Zork the Nemesis, Pitfall: The Mayan Adventure, MechWarrior... (3286 hits)