-- Elder Scrolls 6 was supposed to be their next game after Fallout 4 -- Todd Howard had promised him the lead design role on TES6, only to find out 11 years later that they went with someone else -- The vibe at Bethesda was very different after Skyrim's success (Kuhlmann was co-lead on Skyrim) -- "Of course, after Fallout 4 we didn't go to TES6, we made Fallout 76, and then even then we didn't make TES6, we made Starfield, which became this extremely long project compared to other ones." -- Kuhlmann left Bethesda in 2023 after 20+ years -- He says the problems at Bethesda pre-date the Microsoft acquisition -- As the years went on, design leads (including Todd Howard's role) became less hands-on and more "bureaucratic" -- His version of Elder Scrolls 6 was going to be like 'Empire Strikes Back'. -- The elven supremacists were the bad guys and they would ultimately come out on top, setting up TES7.
no records found