Mortal Kombat 11 Second PC Patch Release NotesGeneral Gameplay AdjustmentsFixed an exploit that allowed for more than one variation of a character to be set as default, which could then result in an online desync when trying to select that characterFixed a rare issue that occurred if the user lost internet connectivity while customizing their character, which would sometimes result in that variation being saved with some items being lockedFixed a rare issue that was affecting some user progression after using Kenshi’s blindfold in the Krypt to fully drain their Soul FragmentsMove list and frame data correctionsIntegrated launch day gameplay server-side dataAdjustments to online match-makingAdjustments to AIFixed a source of online desyncsFixed a rare crash involving trying to use quick moves list in story modeFixed a rare crash in the Totem Pole tower in The GauntletFixed a crash related to pausing and unpausing the gameFixed an issue where accepting an invite while in Local Character Select could cause a crashFixed an issue where deactivating Frost’s DLC after finishing chapter 4 would lock the characterFixed an issue where the game could hang when using OBS with G-Sync or FreeSyncCorrected some incorrect instruction text in tutorial modeKitana’s Fans will no longer sometimes remain invisible if she is interrupted out of Edenian Fade with specific timingHotfix server data will no longer sometimes become invalid when the game is booted up while offlineFixed a rare crash involving using a consumable near a chest in The KryptIncreased rewards for breakables in The KryptAdjusted rewards from AI Battle modeIncreased Koin rewards for winning Ranked MatchesMouse and Keyboard fixesFixed several issues with FXAASmall localization updatesTowers of Time AdjustmentsAdjusted AI difficulty curveFurther opponent health reductions in higher level TowersPerforming a Fatal Blow while standing in an active modifier will no longer sometimes cause unexpected behavior or a crashIce based modifiers will no longer attempt to freeze players during invalid statesAdjusted and removed modifiers from many Daily TowersIncreased Koin Rewards for kompleting Towers and Tower PlatformsIncreased Dragon Challenge Koin rewardsIncreased post fight Koin rewardsIncreased amount of Hearts earned from Fatalities, Brutalities, and MerciesLowered modifier damage for many modifiersAdjusted the lifespan of several modifiersDramatically increased cooldowns on Tag Assist modifiersFixed a missing Reduced Damage modifier in The GauntletSeveral Gift/Curse Modifiers are now considered projectiles allowing them to interact with moves that affect projectiles as intendedAdjusted Gauntlet difficulty and progression requirementsDisabled Konsumables now work with all intended modifiersImproved targeting for several KonsumablesSektor Hunter Killer Protocol Modifier is now disabled by the Rocket Disabler KonsumableCorrected some multipliers on Augments for some characters which were inconsistent with othersFixed incorrect Armor interactions with some ModifiersDecreased Konsumable cooldowns for playersThe Community Gift has been distributed via the above update for PC players that has 500,000 Koins, 1,000 Souls, 1,000 Time Crystals, 500 Hearts, as a thank you. Please make sure you log in and claim your Community Gift by May 6, 2019, at 8 am CST/6 am PST. Community Gifts will be sent out for Xbox and Switch players with their respective updates.
General Gameplay AdjustmentsFixed an exploit that allowed for more than one variation of a character to be set as default, which could then result in an online desync when trying to select that characterFixed a rare issue that occurred if the user lost internet connectivity while customizing their character, which would sometimes result in that variation being saved with some items being lockedFixed a rare issue that was affecting some user progression after using Kenshi’s blindfold in the Krypt to fully drain their Soul FragmentsMove list and frame data correctionsIntegrated launch day gameplay server-side dataAdjustments to online match-makingAdjustments to AIFixed a source of online desyncsFixed a rare crash involving trying to use quick moves list in story modeFixed a rare crash in the Totem Pole tower in The GauntletFixed a crash related to pausing and unpausing the gameFixed an issue where accepting an invite while in Local Character Select could cause a crashFixed an issue where deactivating Frost’s DLC after finishing chapter 4 would lock the characterFixed an issue where the game could hang when using OBS with G-Sync or FreeSyncCorrected some incorrect instruction text in tutorial modeKitana’s Fans will no longer sometimes remain invisible if she is interrupted out of Edenian Fade with specific timingHotfix server data will no longer sometimes become invalid when the game is booted up while offlineFixed a rare crash involving using a consumable near a chest in The KryptIncreased rewards for breakables in The KryptAdjusted rewards from AI Battle modeIncreased Koin rewards for winning Ranked MatchesMouse and Keyboard fixesFixed several issues with FXAASmall localization updatesTowers of Time AdjustmentsAdjusted AI difficulty curveFurther opponent health reductions in higher level TowersPerforming a Fatal Blow while standing in an active modifier will no longer sometimes cause unexpected behavior or a crashIce based modifiers will no longer attempt to freeze players during invalid statesAdjusted and removed modifiers from many Daily TowersIncreased Koin Rewards for kompleting Towers and Tower PlatformsIncreased Dragon Challenge Koin rewardsIncreased post fight Koin rewardsIncreased amount of Hearts earned from Fatalities, Brutalities, and MerciesLowered modifier damage for many modifiersAdjusted the lifespan of several modifiersDramatically increased cooldowns on Tag Assist modifiersFixed a missing Reduced Damage modifier in The GauntletSeveral Gift/Curse Modifiers are now considered projectiles allowing them to interact with moves that affect projectiles as intendedAdjusted Gauntlet difficulty and progression requirementsDisabled Konsumables now work with all intended modifiersImproved targeting for several KonsumablesSektor Hunter Killer Protocol Modifier is now disabled by the Rocket Disabler KonsumableCorrected some multipliers on Augments for some characters which were inconsistent with othersFixed incorrect Armor interactions with some ModifiersDecreased Konsumable cooldowns for playersThe Community Gift has been distributed via the above update for PC players that has 500,000 Koins, 1,000 Souls, 1,000 Time Crystals, 500 Hearts, as a thank you. Please make sure you log in and claim your Community Gift by May 6, 2019, at 8 am CST/6 am PST. Community Gifts will be sent out for Xbox and Switch players with their respective updates.
General Gameplay Adjustments
Towers of Time Adjustments
The Community Gift has been distributed via the above update for PC players that has 500,000 Koins, 1,000 Souls, 1,000 Time Crystals, 500 Hearts, as a thank you. Please make sure you log in and claim your Community Gift by May 6, 2019, at 8 am CST/6 am PST. Community Gifts will be sent out for Xbox and Switch players with their respective updates.
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