GAMEPLAY: - Fixes issue whereby glyphs added within Hearts of Stone expansion would disappear from slots subsequent to game being saved and loaded. - Alters difficulty balance of arachnomorphs in quest titled Open Sesame! forming part of Hearts of Stone expansion. - Fixes issue whereby cellar could be looted without fighting archgriffin in quest titled A Surprise Inheritance forming part of Hearts of Stone expansion. - Fixes issue whereby Roach could appear to change into a black mare with Hearts of Stone expansion installed. - Fixes issue whereby some players could not sell anything to Countess Mignole. - Alters difficulty balance of bosses in Hearts of Stone expansion, adding distinct statistics for individual difficulty levels. - Renders selection of items from Hearts of Stone expansion transferable to New Game + mode. - Fixes issue whereby master blacksmiths could craft Venomous Viper set. Said set now craftable only by grandmaster blacksmiths. - Adds resistance to knockdown by Aard Sign to Ofieri Mage in Hearts of Stone expansion. - Fixes issue whereby Enchant effect was removed from armor when armor was transferred into New Game + mode. - Fixes issue whereby arachnomorphs were immune to effects of Dancing Star bomb. - Adds entries for Enchanting feature to Glossary and Tutorials. - Introduces a number of changes to difficulty balance in New Game + mode. - Fixes issue whereby combat could prevent players from unequipping censer item.
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