3DMark06 highlights: - Two HDR/SM3.0 graphics tests, requiring DirectX 9 hardware with support for SM3.0, 16 bit floating point textures and 16 bit floating point blending. - Two SM2.0 graphics tests, requiring DirectX 9 hardware with full SM2.0 support. - Two completely new CPU tests, both supporting threading and multiprocessors, requiring DirectX 9 hardware with SM2.0 support. - Feature tests focusing on key characteristics of graphics performance. - The 3DMark06 demo the ultimate display of real-time 3D graphics featuring an original sound track. - A wide range of benchmark settings and professional tools for image quality inspection, texture filtering quality testing, automated batch runs and a lot more. - A mini-game based on the CPU test for users to run the game-engine used in the CPU test. Note: The results and final score of 3DMark06 are not comparable with any previous version of 3DMark. Minimum System Recommendations: - Intel or AMD compatible processor 2.5GHz or higher - DirectX 9 compatible graphics adapter with Pixel Shader 2.0 support or later, and graphics memory of 256 MB minimum - 1GB of system RAM or more - 1.5GB of free hard disk space - Windows XP operating system with latest Service Packs and updates installed - DirectX 9.0c December 2005 or later - Microsoft Excel 2000, 2003 or XP for some 3DMark functionality - Microsoft Internet Explorer 6 for some 3DMark functionality * To run the HDR/SM3.0 graphics tests, a DirectX 9 compatible graphics adapter with support for Pixel Shader 3.0, 16 bit floating point textures and 16 bit floating point blending is required.
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