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 Gameguru Mania News - Aug,27 2014 -  
Metro Redux Launch Trailer - movie
(hx) 12:38 AM EDT - Aug,27 2014 - Post a comment / read (3)
The new Metro Redux launch trailer is out today!

last 10 comments:
Csimbi(01:57 AM EDT - Aug,27 2014 )
Regarding "Redux": What was taken out/added?

Tom(09:32 AM EDT - Aug,27 2014 )
God knows other than gfx..at $50 they can blow me.

V-ampire(11:59 AM EDT - Aug,27 2014 )
Tom> God knows

Metro Redux remakes both games with a improved 4A Engine. While Metro: Last Light will have a improved version, Metro 2033 will be completely remade in the Last Light engine with the same features as Metro: Last Light. Metro Redux is being made for the next-generation consoles as well as PC.
ChangesEdit

Metro 2033:

All-new lighting engine.
Lower end PCs perform better.
Cinematics have been redone and are now presented in first-person perspective.
Features day and night cycles.
More detail to levels and will boast greater visual fidelity.
Some levels have been expanded such as: the Dead City section is now a single level.
60fps on next-gen consoles.
Borrows a few gameplay elements for Metro: Last Light, such as adding the option to wipe your mask clean as well as combat improvements - like stealth takedowns and weapon customization
All character's models will be changed to the Last Light version.
Metro 2033 Redux will gain all weapons from Last Light and its DLCs.

Metro: Last Light:

Graphical upgrades
Improved gameplay
Includes all Last Light downloadable content.
Players will be able to check their watch and inventory.
Previously DLC-exclusive weapons now available in the main story.

Both Games:

Supports Ranger Mode
Each title can be played in one of two difficulty modes: Survival or Spartan. Survival is modeled after Metro 2033, having more limited supplies and ammunition, slower reload speeds and tougher enemy AI. Spartan makes the game more action- oriented and gives players more resources, in the style of Metro: Last Light.
Support for Linux and SteamOS on the PC. (TBA)
More realistic weapon handling: both games track whether or not there is still a round in the chamber when reloading.
Nvidia Physx effects have been re-built with the 3.X SDK.

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