Sony Unveils PS4 VR Initiative Project Morpheus - briefly
(hx) 06:10 PM CET - Mar,19 2014
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As promised, Sony has revealed its virtual reality initiative, Project Morpheus, at the Game Developers Conference.
Today during a special Game Developers Conference presentation in San
Francisco, Sony announced a new PlayStation 4 virtual reality
initiative that the company hopes will "push the game industry forward."
The head-mounted display prototype is currently called Project
Morpheus. It is "by no means" the final prototype, Sony president of
Worldwide Studios Shuhei Yoshida said. Sony will continue to improve
the device over time, he said.
"Nothing elevates the level of immersion better than VR," Yoshida added.
The current Project Morpheus devkit includes the following
functionality:
- 1080p display
- 90+ degree field of view
- 100hz tracking
- 3 meter working volume
- Full 360 degrees
- Supports forward prediction
- Works if you wear glasses
- Current iteration is wired
- DualShock 4 and PS Move detection with same camera
- Fully adjustable
- It's name is not reference to The Matrix, but rather the Greek
God of Dreams
- Supports custom headphones and wireless headsets
Of course, Sony's Morpheus device will compete with Oculus Rift.
Yoshida said Sony has "nothing but respect" for what that device has
achieved so far. He also congratulated Valve on their own efforts in
the virtual reality space.
Don't feel too bad for the Rift. Chances are the Sony product will be aimed at the PS4 as media hub. They then can take their huge catalog of movies, and release some cool new media that capitalizes on their VR headsets. The Rift still has PC and potentially Steam Boxes to thrive on. And, if it truly is the better technology, there is no question that the Rift folks will get a lot of money from a Microsoft buyout. |